just a minor refactor, nothing special

This commit is contained in:
MihailRis
2024-04-23 02:00:03 +03:00
parent 6e2bc9ca95
commit 9f2bceb039
67 changed files with 143 additions and 143 deletions
+4 -4
View File
@@ -1,10 +1,10 @@
#include "Assets.h"
#include "../audio/audio.h"
#include "../graphics/core/Texture.h"
#include "../graphics/core/Shader.h"
#include "../graphics/core/Atlas.h"
#include "../graphics/core/Font.h"
#include "../graphics/core/Texture.hpp"
#include "../graphics/core/Shader.hpp"
#include "../graphics/core/Atlas.hpp"
#include "../graphics/core/Font.hpp"
#include "../frontend/UiDocument.h"
#include "../logic/scripting/scripting.h"
+1 -1
View File
@@ -1,7 +1,7 @@
#ifndef ASSETS_ASSETS_H_
#define ASSETS_ASSETS_H_
#include "../graphics/core/TextureAnimation.h"
#include "../graphics/core/TextureAnimation.hpp"
#include <string>
#include <memory>
+6 -6
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@@ -11,12 +11,12 @@
#include "../coders/imageio.h"
#include "../coders/json.h"
#include "../coders/GLSLExtension.h"
#include "../graphics/core/Shader.h"
#include "../graphics/core/Texture.h"
#include "../graphics/core/ImageData.h"
#include "../graphics/core/Atlas.h"
#include "../graphics/core/Font.h"
#include "../graphics/core/TextureAnimation.h"
#include "../graphics/core/Shader.hpp"
#include "../graphics/core/Texture.hpp"
#include "../graphics/core/ImageData.hpp"
#include "../graphics/core/Atlas.hpp"
#include "../graphics/core/Font.hpp"
#include "../graphics/core/TextureAnimation.hpp"
#include "../frontend/UiDocument.h"
namespace fs = std::filesystem;