just a minor refactor, nothing special

This commit is contained in:
MihailRis
2024-04-23 02:00:03 +03:00
parent 6e2bc9ca95
commit 9f2bceb039
67 changed files with 143 additions and 143 deletions
+4 -4
View File
@@ -1,11 +1,11 @@
#include "Texture.h"
#include "Texture.hpp"
#include "ImageData.hpp"
#include "gl_util.hpp"
#include <GL/glew.h>
#include <stdexcept>
#include <memory>
#include "ImageData.h"
#include "gl_util.h"
uint Texture::MAX_RESOLUTION = 1024; // Window.initialize overrides it
Texture::Texture(uint id, uint width, uint height)