just a minor refactor, nothing special

This commit is contained in:
MihailRis
2024-04-23 02:00:03 +03:00
parent 6e2bc9ca95
commit 9f2bceb039
67 changed files with 143 additions and 143 deletions
+7 -7
View File
@@ -9,13 +9,13 @@
#include "../../voxels/Block.h"
#include "../../window/Camera.h"
#include "../../window/Window.h"
#include "../core/Atlas.h"
#include "../core/Batch3D.h"
#include "../core/Framebuffer.h"
#include "../core/GfxContext.h"
#include "../core/Shader.h"
#include "../core/Texture.h"
#include "../core/Viewport.h"
#include "../core/Atlas.hpp"
#include "../core/Batch3D.hpp"
#include "../core/Framebuffer.hpp"
#include "../core/GfxContext.hpp"
#include "../core/Shader.hpp"
#include "../core/Texture.hpp"
#include "../core/Viewport.hpp"
std::unique_ptr<ImageData> BlocksPreview::draw(
const ContentGfxCache* cache,
+1 -1
View File
@@ -2,7 +2,7 @@
#include <glm/glm.hpp>
#include "../core/Mesh.h"
#include "../core/Mesh.hpp"
#include "../../maths/UVRegion.h"
#include "../../constants.h"
#include "../../content/Content.h"
+1 -1
View File
@@ -1,7 +1,7 @@
#include "ChunksRenderer.h"
#include "../../debug/Logger.h"
#include "../../graphics/core/Mesh.h"
#include "../../graphics/core/Mesh.hpp"
#include "BlocksRenderer.h"
#include "../../voxels/Chunk.h"
#include "../../world/Level.h"
+7 -7
View File
@@ -5,13 +5,13 @@
#include <glm/glm.hpp>
#include "../../assets/Assets.h"
#include "../../graphics/core/Shader.h"
#include "../../graphics/core/Mesh.h"
#include "../../graphics/core/Batch3D.h"
#include "../../graphics/core/Texture.h"
#include "../../graphics/core/Cubemap.h"
#include "../../graphics/core/Framebuffer.h"
#include "../../graphics/core/GfxContext.h"
#include "../../graphics/core/Shader.hpp"
#include "../../graphics/core/Mesh.hpp"
#include "../../graphics/core/Batch3D.hpp"
#include "../../graphics/core/Texture.hpp"
#include "../../graphics/core/Cubemap.hpp"
#include "../../graphics/core/Framebuffer.hpp"
#include "../../graphics/core/GfxContext.hpp"
#include "../../window/Window.h"
#include "../../window/Camera.h"
+7 -7
View File
@@ -21,14 +21,14 @@
#include "../../world/Level.h"
#include "../../world/LevelEvents.h"
#include "../../world/World.h"
#include "../core/Atlas.h"
#include "../core/Batch3D.h"
#include "../core/GfxContext.h"
#include "../core/LineBatch.h"
#include "../core/Mesh.h"
#include "../core/Atlas.hpp"
#include "../core/Batch3D.hpp"
#include "../core/GfxContext.hpp"
#include "../core/LineBatch.hpp"
#include "../core/Mesh.hpp"
#include "../core/PostProcessing.h"
#include "../core/Shader.h"
#include "../core/Texture.h"
#include "../core/Shader.hpp"
#include "../core/Texture.hpp"
#include "ChunksRenderer.h"
#include "Skybox.h"