just a minor refactor, nothing special

This commit is contained in:
MihailRis
2024-04-23 02:00:03 +03:00
parent 6e2bc9ca95
commit 9f2bceb039
67 changed files with 143 additions and 143 deletions
+1 -1
View File
@@ -7,7 +7,7 @@
#include "../../../files/WorldFiles.h"
#include "../../../world/Level.h"
#include "../../../world/World.h"
#include "../../../graphics/core/Texture.h"
#include "../../../graphics/core/Texture.hpp"
#include <string>
#include <filesystem>
+2 -2
View File
@@ -3,7 +3,7 @@
#include "../scripting.h"
#include "../../../assets/Assets.h"
#include "../../../coders/imageio.h"
#include "../../../graphics/core/Texture.h"
#include "../../../graphics/core/Texture.hpp"
#include "../../../files/engine_paths.h"
#include "../../../world/Level.h"
#include "../../../world/World.h"
@@ -41,7 +41,7 @@ static int l_world_get_list(lua_State* L) {
}
lua_pushstring(L, icon.c_str());
lua_setfield(L, -2, "icon");
lua_rawseti(L, -2, i + 1);
}
return 1;