build fix

This commit is contained in:
MihailRis
2023-12-02 17:55:38 +03:00
parent 54178eafc1
commit 9fa4dcced6
+1 -1
View File
@@ -31,7 +31,7 @@ bool assetload::texture(Assets* assets,
bool assetload::shader(Assets* assets,
const path filename,
const string& name) {
const string name) {
path vertexFile = filename;
path fragmentFile = filename;
vertexFile.append(".glslv");