minor reformat
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@@ -10,9 +10,9 @@ class Content;
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class DefaultWorldGenerator : WorldGenerator {
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public:
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DefaultWorldGenerator(const Content* content) : WorldGenerator(content) {}
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DefaultWorldGenerator(const Content* content) : WorldGenerator(content) {}
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void generate(voxel* voxels, int x, int z, int seed);
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void generate(voxel* voxels, int x, int z, int seed);
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};
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#endif /* VOXELS_DEFAULTWORLDGENERATOR_HPP_ */
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#endif // VOXELS_DEFAULTWORLDGENERATOR_HPP_
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