dynamic::Value simplified

This commit is contained in:
MihailRis
2024-05-07 18:39:12 +03:00
parent 8e83a07094
commit a4c21984d5
26 changed files with 230 additions and 297 deletions
+3 -3
View File
@@ -228,13 +228,13 @@ bool scripting::on_item_break_block(Player* player, const ItemDef* item, int x,
void scripting::on_ui_open(
UiDocument* layout,
std::vector<std::unique_ptr<dynamic::Value>> args
std::vector<dynamic::Value> args
) {
auto argsptr = std::make_shared<std::vector<std::unique_ptr<dynamic::Value>>>(std::move(args));
auto argsptr = std::make_shared<std::vector<dynamic::Value>>(std::move(args));
std::string name = layout->getId() + ".open";
state->emit_event(name, [=] (lua::LuaState* state) {
for (const auto& value : *argsptr) {
state->pushvalue(*value);
state->pushvalue(value);
}
return argsptr->size();
});