add 'place_structures_wide' callback
This commit is contained in:
@@ -154,6 +154,13 @@ public:
|
||||
uint bpd
|
||||
) = 0;
|
||||
|
||||
virtual PrototypePlacements placeStructuresWide(
|
||||
const glm::ivec2& offset,
|
||||
const glm::ivec2& size,
|
||||
uint64_t seed,
|
||||
uint chunkHeight
|
||||
) = 0;
|
||||
|
||||
/// @brief Generate a list of structures placements. Structures may be
|
||||
/// placed to nearest chunks also (position of out area).
|
||||
/// @param offset position of the area
|
||||
|
||||
Reference in New Issue
Block a user