add 'place_structures_wide' callback

This commit is contained in:
MihailRis
2024-10-10 02:00:13 +03:00
parent 6e0304248b
commit a578cca325
5 changed files with 106 additions and 26 deletions
+7
View File
@@ -154,6 +154,13 @@ public:
uint bpd
) = 0;
virtual PrototypePlacements placeStructuresWide(
const glm::ivec2& offset,
const glm::ivec2& size,
uint64_t seed,
uint chunkHeight
) = 0;
/// @brief Generate a list of structures placements. Structures may be
/// placed to nearest chunks also (position of out area).
/// @param offset position of the area