GLSL 'include' support
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@@ -15,6 +15,10 @@ namespace util {
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extern bool is_integer(std::string text);
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extern bool is_integer(std::wstring text);
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extern bool is_valid_filename(std::wstring name);
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extern void ltrim(std::string &s);
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extern void rtrim(std::string &s);
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extern void trim(std::string &s);
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}
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#endif // UTIL_STRINGUTIL_H_
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