add 'do-trace-shaders' setting and fix shaders recompiling
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@@ -95,6 +95,8 @@ struct DebugSettings {
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FlagSetting generatorTestMode {false};
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/// @brief Write lights cache
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FlagSetting doWriteLights {true};
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/// @brief Write preprocessed shaders code to user:export
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FlagSetting doTraceShaders {false};
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/// @brief Enable experimental optimizations and features
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FlagSetting enableExperimental {false};
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};
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