completely remove EnginePaths::resolve

This commit is contained in:
MihailRis
2025-02-04 12:35:19 +03:00
parent b955ae59c1
commit a653b063e6
12 changed files with 67 additions and 106 deletions
+1 -1
View File
@@ -147,7 +147,7 @@ void LevelScreen::saveWorldPreview() {
worldRenderer->draw(ctx, camera, false, true, 0.0f, postProcessing.get());
auto image = postProcessing->toImage();
image->flipY();
imageio::write(paths.resolve("world:preview.png").string(), image.get());
imageio::write("world:preview.png", image.get());
} catch (const std::exception& err) {
logger.error() << err.what();
}