completely remove EnginePaths::resolve

This commit is contained in:
MihailRis
2025-02-04 12:35:19 +03:00
parent b955ae59c1
commit a653b063e6
12 changed files with 67 additions and 106 deletions
+3 -3
View File
@@ -808,15 +808,15 @@ static int l_gui_alert(lua::State* L) {
}
static int l_gui_load_document(lua::State* L) {
auto filename = lua::require_string(L, 1);
io::path filename = lua::require_string(L, 1);
auto alias = lua::require_string(L, 2);
auto args = lua::tovalue(L, 3);
auto documentPtr = UiDocument::read(
scripting::get_root_environment(),
alias,
engine->getPaths().resolve(filename),
filename
filename,
filename.string()
);
auto document = documentPtr.get();
engine->getAssets()->store(std::move(documentPtr), alias);