feat: async pathfinding

This commit is contained in:
MihailRis
2025-08-03 01:41:18 +03:00
parent be3fb8346f
commit a78931205f
7 changed files with 168 additions and 112 deletions
+34 -34
View File
@@ -274,6 +274,39 @@ void WorldRenderer::renderLines(
}
}
static void draw_route(
LinesRenderer& lines, const voxels::Agent& agent
) {
const auto& route = agent.route;
if (!route.found)
return;
for (int i = 1; i < route.nodes.size(); i++) {
const auto& a = route.nodes.at(i - 1);
const auto& b = route.nodes.at(i);
if (i == 1) {
lines.pushLine(
glm::vec3(a.pos) + glm::vec3(0.5f),
glm::vec3(a.pos) + glm::vec3(0.5f, 1.0f, 0.5f),
glm::vec4(1, 1, 1, 1)
);
}
lines.pushLine(
glm::vec3(a.pos) + glm::vec3(0.5f),
glm::vec3(b.pos) + glm::vec3(0.5f),
glm::vec4(1, 0, 1, 1)
);
lines.pushLine(
glm::vec3(b.pos) + glm::vec3(0.5f),
glm::vec3(b.pos) + glm::vec3(0.5f, 1.0f, 0.5f),
glm::vec4(1, 1, 1, 1)
);
}
}
void WorldRenderer::renderFrame(
const DrawContext& pctx,
Camera& camera,
@@ -389,40 +422,7 @@ void WorldRenderer::renderFrame(
// In-world lines
if (debug) {
for (const auto& [_, agent] : level.pathfinding->getAgents()) {
const auto& route = agent.route;
if (!route.found)
continue;
for (const auto& blocked : route.visited) {
lines->pushLine(
glm::vec3(blocked) + glm::vec3(0.5f),
glm::vec3(blocked) + glm::vec3(0.5f, 1.0f, 0.5f),
glm::vec4(1, 0, 0, 1)
);
}
for (int i = 1; i < route.nodes.size(); i++) {
const auto& a = route.nodes.at(i - 1);
const auto& b = route.nodes.at(i);
if (i == 1) {
lines->pushLine(
glm::vec3(a.pos) + glm::vec3(0.5f),
glm::vec3(a.pos) + glm::vec3(0.5f, 1.0f, 0.5f),
glm::vec4(1, 1, 1, 1)
);
}
lines->pushLine(
glm::vec3(a.pos) + glm::vec3(0.5f),
glm::vec3(b.pos) + glm::vec3(0.5f),
glm::vec4(1, 0, 1, 1)
);
lines->pushLine(
glm::vec3(b.pos) + glm::vec3(0.5f),
glm::vec3(b.pos) + glm::vec3(0.5f, 1.0f, 0.5f),
glm::vec4(1, 1, 1, 1)
);
}
draw_route(*lines, agent);
}
}