Merge branch 'main' into main

This commit is contained in:
Onran
2024-02-22 21:20:30 +09:00
committed by GitHub
20 changed files with 256 additions and 43 deletions
+107 -7
View File
@@ -36,6 +36,14 @@ std::wstring Label::getText() const {
return text;
}
void Label::setFontName(std::string name) {
this->fontName = name;
}
const std::string& Label::getFontName() const {
return fontName;
}
void Label::draw(const GfxContext* pctx, Assets* assets) {
if (supplier) {
setText(supplier());
@@ -246,6 +254,25 @@ TextBox::TextBox(std::wstring placeholder, glm::vec4 padding)
setHoverColor(glm::vec4(0.05f, 0.1f, 0.2f, 0.75f));
}
void TextBox::draw(const GfxContext* pctx, Assets* assets) {
Panel::draw(pctx, assets);
font = assets->getFont(label->getFontName());
if (!isFocused())
return;
if (int((Window::time() - caretLastMove) * 2) % 2 == 0) {
auto batch = pctx->getBatch2D();
batch->texture(nullptr);
batch->color = glm::vec4(1.0f);
glm::vec2 lcoord = label->calcCoord();
int width = font->calcWidth(input.substr(0, caret));
batch->rect(lcoord.x + width, lcoord.y, 2, font->getLineHeight());
}
}
void TextBox::drawBackground(const GfxContext* pctx, Assets* assets) {
glm::vec2 coord = calcCoord();
@@ -279,11 +306,22 @@ void TextBox::drawBackground(const GfxContext* pctx, Assets* assets) {
setScrollable(false);
}
void TextBox::typed(unsigned int codepoint) {
input += std::wstring({(wchar_t)codepoint});
void TextBox::paste(const std::wstring& text) {
if (caret >= input.length()) {
input += text;
} else {
auto left = input.substr(0, caret);
auto right = input.substr(caret);
input = left + text + right;
}
setCaret(caret + text.length());
validate();
}
void TextBox::typed(unsigned int codepoint) {
paste(std::wstring({(wchar_t)codepoint}));
}
bool TextBox::validate() {
if (validator) {
valid = validator(getText());
@@ -308,6 +346,7 @@ void TextBox::setOnEditStart(runnable oneditstart) {
void TextBox::focus(GUI* gui) {
Panel::focus(gui);
if (onEditStart){
setCaret(input.size());
onEditStart();
}
}
@@ -317,24 +356,60 @@ void TextBox::refresh() {
label->setSize(size-glm::vec2(padding.z+padding.x, padding.w+padding.y));
}
void TextBox::clicked(GUI*, int button) {
}
void TextBox::mouseMove(GUI*, int x, int y) {
if (font == nullptr)
return;
glm::vec2 lcoord = label->calcCoord();
uint offset = 0;
while (lcoord.x + font->calcWidth(input, offset) < x && offset <= input.length()) {
offset++;
}
setCaret(offset);
}
void TextBox::keyPressed(int key) {
if (key == keycode::BACKSPACE) {
if (!input.empty()){
input = input.substr(0, input.length()-1);
if (caret > 0 && input.length() > 0) {
if (caret > input.length()) {
caret = input.length();
}
input = input.substr(0, caret-1) + input.substr(caret);
setCaret(caret-1);
validate();
}
} else if (key == keycode::DELETE) {
if (caret < input.length()) {
input = input.substr(0, caret) + input.substr(caret + 1);
validate();
}
} else if (key == keycode::ENTER) {
if (validate() && consumer) {
consumer(label->getText());
}
defocus();
defocus();
} else if (key == keycode::LEFT) {
if (caret > 0) {
if (caret > input.length()) {
setCaret(input.length()-1);
} else {
setCaret(caret-1);
}
}
} else if (key == keycode::RIGHT) {
if (caret < input.length()) {
setCaret(caret+1);
caretLastMove = Window::time();
}
}
// Pasting text from clipboard
if (key == keycode::V && Events::pressed(keycode::LEFT_CONTROL)) {
const char* text = Window::getClipboardText();
if (text) {
input += util::str2wstr_utf8(text);
validate();
paste(util::str2wstr_utf8(text));
}
}
}
@@ -355,6 +430,22 @@ void TextBox::setTextValidator(wstringchecker validator) {
this->validator = validator;
}
void TextBox::setFocusedColor(glm::vec4 color) {
this->focusedColor = color;
}
glm::vec4 TextBox::getFocusedColor() const {
return focusedColor;
}
void TextBox::setErrorColor(glm::vec4 color) {
this->invalidColor = color;
}
glm::vec4 TextBox::getErrorColor() const {
return invalidColor;
}
std::wstring TextBox::getText() const {
if (input.empty())
return placeholder;
@@ -373,6 +464,15 @@ void TextBox::setPlaceholder(const std::wstring& placeholder) {
this->placeholder = placeholder;
}
uint TextBox::getCaret() const {
return caret;
}
void TextBox::setCaret(uint position) {
this->caret = position;
caretLastMove = Window::time();
}
// ============================== InputBindBox ================================
InputBindBox::InputBindBox(Binding& binding, glm::vec4 padding)
: Panel(glm::vec2(100,32), padding, 0),
+19
View File
@@ -15,6 +15,7 @@
class Batch2D;
class Assets;
class Font;
namespace gui {
class Label : public UINode {
@@ -29,6 +30,9 @@ namespace gui {
virtual void setText(std::wstring text);
std::wstring getText() const;
virtual void setFontName(std::string name);
const std::string& getFontName() const;
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual void textSupplier(wstringsupplier supplier);
@@ -105,12 +109,19 @@ namespace gui {
wstringchecker validator = nullptr;
runnable onEditStart = nullptr;
bool valid = true;
/// @brief text input pointer, value may be greather than text length
uint caret = 0;
double caretLastMove = 0.0;
Font* font = nullptr;
void paste(const std::wstring& text);
public:
TextBox(std::wstring placeholder,
glm::vec4 padding=glm::vec4(4.0f));
virtual std::shared_ptr<UINode> getAt(glm::vec2 pos, std::shared_ptr<UINode> self) override;
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual void drawBackground(const GfxContext* pctx, Assets* assets) override;
virtual void typed(unsigned int codepoint) override;
virtual void keyPressed(int key) override;
@@ -118,18 +129,26 @@ namespace gui {
virtual void setTextConsumer(wstringconsumer consumer);
virtual void setTextValidator(wstringchecker validator);
virtual bool isFocuskeeper() const override {return true;}
virtual void setFocusedColor(glm::vec4 color);
virtual glm::vec4 getFocusedColor() const;
virtual void setErrorColor(glm::vec4 color);
virtual glm::vec4 getErrorColor() const;
/* Get TextBox content text or placeholder if empty */
virtual std::wstring getText() const;
/* Set TextBox content text */
virtual void setText(std::wstring value);
virtual std::wstring getPlaceholder() const;
virtual void setPlaceholder(const std::wstring&);
virtual uint getCaret() const;
virtual void setCaret(uint position);
virtual bool validate();
virtual void setValid(bool valid);
virtual bool isValid() const;
virtual void setOnEditStart(runnable oneditstart);
virtual void focus(GUI*) override;
virtual void refresh() override;
virtual void clicked(GUI*, int button) override;
virtual void mouseMove(GUI*, int x, int y) override;
};
class InputBindBox : public Panel {
+14
View File
@@ -228,6 +228,20 @@ static std::shared_ptr<UINode> readTextBox(UiXmlReader& reader, xml::xmlelement
);
textbox->setTextSupplier(supplier);
}
if (element->has("focused-color")) {
textbox->setFocusedColor(element->attr("focused-color").asColor());
}
if (element->has("error-color")) {
textbox->setErrorColor(element->attr("error-color").asColor());
}
if (element->has("validator")) {
auto validator = scripting::create_wstring_validator(
reader.getEnvironment().getId(),
element->attr("validator").getText(),
reader.getFilename()+".lua"
);
textbox->setTextValidator(validator);
}
return textbox;
}
+32 -21
View File
@@ -380,18 +380,20 @@ void Hud::update(bool visible) {
}
glm::vec2 invSize = contentAccessPanel->getSize();
contentAccessPanel->setVisible(inventoryOpen);
contentAccessPanel->setVisible(inventoryView != nullptr);
contentAccessPanel->setSize(glm::vec2(invSize.x, Window::height));
contentAccess->setMinSize(glm::vec2(1, Window::height));
hotbarView->setVisible(visible);
for (int i = keycode::NUM_1; i <= keycode::NUM_9; i++) {
if (Events::jpressed(i)) {
player->setChosenSlot(i - keycode::NUM_1);
if (!gui->isFocusCaught() && !pause) {
for (int i = keycode::NUM_1; i <= keycode::NUM_9; i++) {
if (Events::jpressed(i)) {
player->setChosenSlot(i - keycode::NUM_1);
}
}
if (Events::jpressed(keycode::NUM_0)) {
player->setChosenSlot(9);
}
}
if (Events::jpressed(keycode::NUM_0)) {
player->setChosenSlot(9);
}
if (!pause && !inventoryOpen && Events::scroll) {
int slot = player->getChosenSlot();
@@ -436,7 +438,7 @@ void Hud::openInventory() {
* @param blockinv block inventory.
* In case of nullptr a new virtual inventory will be created
*/
void Hud::openInventory(glm::ivec3 block, UiDocument* doc, std::shared_ptr<Inventory> blockinv) {
void Hud::openInventory(glm::ivec3 block, UiDocument* doc, std::shared_ptr<Inventory> blockinv, bool playerInventory) {
if (isInventoryOpen()) {
closeInventory();
}
@@ -445,7 +447,11 @@ void Hud::openInventory(glm::ivec3 block, UiDocument* doc, std::shared_ptr<Inven
if (blockUI == nullptr) {
throw std::runtime_error("block UI root element must be 'inventory'");
}
openInventory();
if (playerInventory) {
openInventory();
} else {
inventoryOpen = true;
}
if (blockinv == nullptr) {
blockinv = level->inventories->createVirtual(blockUI->getSlotsCount());
}
@@ -594,25 +600,30 @@ void Hud::draw(const GfxContext& ctx){
}
if (inventoryOpen) {
float caWidth = contentAccess->getSize().x;
float caWidth = inventoryView ? contentAccess->getSize().x : 0.0f;
contentAccessPanel->setCoord(glm::vec2(width-caWidth, 0));
glm::vec2 invSize = inventoryView->getSize();
glm::vec2 invSize = inventoryView ? inventoryView->getSize() : glm::vec2();
if (blockUI == nullptr) {
inventoryView->setCoord(glm::vec2(
glm::min(width/2-invSize.x/2, width-caWidth-10-invSize.x),
height/2-invSize.y/2
));
if (inventoryView) {
inventoryView->setCoord(glm::vec2(
glm::min(width/2-invSize.x/2, width-caWidth-10-invSize.x),
height/2-invSize.y/2
));
}
} else {
glm::vec2 blockInvSize = blockUI->getSize();
int interval = 5;
float invwidth = glm::max(invSize.x, blockInvSize.x);
int interval = invSize.y > 0.0 ? 5 : 0;
float totalHeight = invSize.y + blockInvSize.y + interval;
inventoryView->setCoord(glm::vec2(
glm::min(width/2-invSize.x/2, width-caWidth-10-invSize.x),
height/2+totalHeight/2-invSize.y
));
if (inventoryView) {
inventoryView->setCoord(glm::vec2(
glm::min(width/2-invwidth/2, width-caWidth-10-invwidth),
height/2+totalHeight/2-invSize.y
));
}
blockUI->setCoord(glm::vec2(
glm::min(width/2-invSize.x/2, width-caWidth-10-invSize.x),
glm::min(width/2-invwidth/2, width-caWidth-10-invwidth),
height/2-totalHeight/2
));
}
+1 -1
View File
@@ -110,7 +110,7 @@ public:
void setPause(bool pause);
void openInventory();
void openInventory(glm::ivec3 block, UiDocument* doc, std::shared_ptr<Inventory> blockInv);
void openInventory(glm::ivec3 block, UiDocument* doc, std::shared_ptr<Inventory> blockInv, bool playerInventory);
void closeInventory();
void openPermanent(UiDocument* doc);
+14
View File
@@ -87,6 +87,20 @@ static std::shared_ptr<Button> create_button(
return btn;
}
void menus::create_version_label(Engine* engine) {
auto gui = engine->getGUI();
auto vlabel = std::make_shared<gui::Label>(
util::str2wstr_utf8(ENGINE_VERSION_STRING " development build ")
);
vlabel->setZIndex(1000);
vlabel->setColor(glm::vec4(1, 1, 1, 0.5f));
vlabel->setPositionFunc([=]() {
return glm::vec2(Window::width-vlabel->getSize().x, 2);
});
gui->add(vlabel);
}
static void show_content_missing(
Engine* engine,
const Content* content,
+1
View File
@@ -4,6 +4,7 @@
class Engine;
namespace menus {
void create_version_label(Engine* engine);
void create_menus(Engine* engine);
void refresh_menus(Engine* engine);
}