Added gamma setting

This commit is contained in:
MihailRis
2024-02-05 01:17:16 +03:00
parent 4fd398844e
commit a7ac539429
3 changed files with 3 additions and 1 deletions
+1 -1
View File
@@ -157,7 +157,7 @@ void WorldRenderer::draw(const GfxContext& pctx, Camera* camera, bool hudVisible
shader->use();
shader->uniformMatrix("u_proj", camera->getProjection());
shader->uniformMatrix("u_view", camera->getView());
shader->uniform1f("u_gamma", 1.0f);
shader->uniform1f("u_gamma", settings.graphics.gamma);
shader->uniform1f("u_fogFactor", fogFactor);
shader->uniform1f("u_fogCurve", settings.graphics.fogCurve);
shader->uniform3f("u_cameraPos", camera->position);