removed 'coord' ui elements contructors argument
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@@ -78,9 +78,9 @@ void InventoryBuilder::addGrid(
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view->setSize(vsize);
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if (addpanel) {
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auto panel = std::make_shared<gui::Container>(coord, glm::vec2(width, height));
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auto panel = std::make_shared<gui::Container>(glm::vec2(width, height));
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view->setColor(glm::vec4(0.122f, 0.122f, 0.122f, 0.878f));
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view->add(panel);
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view->add(panel, coord);
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}
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for (int row = 0; row < rows; row++) {
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@@ -109,7 +109,7 @@ std::shared_ptr<InventoryView> InventoryBuilder::build() {
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SlotView::SlotView(
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SlotLayout layout
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) : UINode(glm::vec2(), glm::vec2(InventoryView::SLOT_SIZE)),
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) : UINode(glm::vec2(InventoryView::SLOT_SIZE)),
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layout(layout)
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{
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setColor(glm::vec4(0, 0, 0, 0.2f));
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@@ -280,7 +280,7 @@ const SlotLayout& SlotView::getLayout() const {
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return layout;
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}
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InventoryView::InventoryView() : Container(glm::vec2(), glm::vec2()) {
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InventoryView::InventoryView() : Container(glm::vec2()) {
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setColor(glm::vec4(0, 0, 0, 0.0f));
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}
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