removed 'coord' ui elements contructors argument

This commit is contained in:
MihailRis
2024-03-06 09:56:10 +03:00
parent c71c918a9c
commit a80e7e4220
9 changed files with 41 additions and 36 deletions
+4 -4
View File
@@ -78,9 +78,9 @@ void InventoryBuilder::addGrid(
view->setSize(vsize);
if (addpanel) {
auto panel = std::make_shared<gui::Container>(coord, glm::vec2(width, height));
auto panel = std::make_shared<gui::Container>(glm::vec2(width, height));
view->setColor(glm::vec4(0.122f, 0.122f, 0.122f, 0.878f));
view->add(panel);
view->add(panel, coord);
}
for (int row = 0; row < rows; row++) {
@@ -109,7 +109,7 @@ std::shared_ptr<InventoryView> InventoryBuilder::build() {
SlotView::SlotView(
SlotLayout layout
) : UINode(glm::vec2(), glm::vec2(InventoryView::SLOT_SIZE)),
) : UINode(glm::vec2(InventoryView::SLOT_SIZE)),
layout(layout)
{
setColor(glm::vec4(0, 0, 0, 0.2f));
@@ -280,7 +280,7 @@ const SlotLayout& SlotView::getLayout() const {
return layout;
}
InventoryView::InventoryView() : Container(glm::vec2(), glm::vec2()) {
InventoryView::InventoryView() : Container(glm::vec2()) {
setColor(glm::vec4(0, 0, 0, 0.0f));
}