add text3d.get_axis_x, .set_axis_x, .get_axis_y, .set_axis_y
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@@ -47,8 +47,8 @@ void TextsRenderer::renderNote(
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}
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const auto& font = assets.require<Font>("normal");
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glm::vec3 xvec {1, 0, 0};
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glm::vec3 yvec {0, 1, 0};
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glm::vec3 xvec = note.getAxisX();
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glm::vec3 yvec = note.getAxisY();
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int width = font.calcWidth(text, text.length());
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if (preset.displayMode == NoteDisplayMode::Y_FREE_BILLBOARD ||
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