quickfix in Block.h
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-1
@@ -29,7 +29,7 @@ struct CoordSystem {
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void transform(AABB& aabb);
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void transform(AABB& aabb);
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static bool CoordSystem::isVectorHasNegatives(glm::ivec3 vec) {
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static bool isVectorHasNegatives(glm::ivec3 vec) {
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if (vec.x < 0 || vec.y < 0 || vec.z < 0) {
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if (vec.x < 0 || vec.y < 0 || vec.z < 0) {
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return true;
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return true;
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}
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}
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