fix: PVS-Studio V550
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
@@ -432,10 +432,10 @@ voxel* Chunks::rayCast(
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int stepz = (dz > 0.0f) ? 1 : -1;
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constexpr float infinity = std::numeric_limits<float>::infinity();
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float txDelta = (dx == 0.0f) ? infinity : abs(1.0f / dx);
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float tyDelta = (dy == 0.0f) ? infinity : abs(1.0f / dy);
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float tzDelta = (dz == 0.0f) ? infinity : abs(1.0f / dz);
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constexpr float epsilon = 1e-6f; // 0.000001
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float txDelta = (fabs(dx) < epsilon) ? infinity : abs(1.0f / dx);
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float tyDelta = (fabs(dy) < epsilon) ? infinity : abs(1.0f / dy);
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float tzDelta = (fabs(dz) < epsilon) ? infinity : abs(1.0f / dz);
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float xdist = (stepx > 0) ? (ix + 1 - px) : (px - ix);
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float ydist = (stepy > 0) ? (iy + 1 - py) : (py - iy);
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@@ -563,10 +563,10 @@ glm::vec3 Chunks::rayCastToObstacle(
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int stepz = (dz > 0.0f) ? 1 : -1;
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constexpr float infinity = std::numeric_limits<float>::infinity();
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float txDelta = (dx == 0.0f) ? infinity : abs(1.0f / dx);
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float tyDelta = (dy == 0.0f) ? infinity : abs(1.0f / dy);
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float tzDelta = (dz == 0.0f) ? infinity : abs(1.0f / dz);
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constexpr float epsilon = 1e-6f; // 0.000001
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float txDelta = (fabs(dx) < epsilon) ? infinity : abs(1.0f / dx);
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float tyDelta = (fabs(dy) < epsilon) ? infinity : abs(1.0f / dy);
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float tzDelta = (fabs(dz) < epsilon) ? infinity : abs(1.0f / dz);
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float xdist = (stepx > 0) ? (ix + 1 - px) : (px - ix);
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float ydist = (stepy > 0) ? (iy + 1 - py) : (py - iy);
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