world.lua script
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@@ -4,6 +4,7 @@
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#include <stdexcept>
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#include <lua.hpp>
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#include "../../content/ContentPack.h"
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#include "../../files/engine_paths.h"
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#include "../../files/files.h"
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#include "../../util/timeutil.h"
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@@ -105,9 +106,40 @@ void scripting::on_world_load(Level* level, BlocksController* blocks) {
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scripting::content = level->content;
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scripting::blocks = blocks;
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load_script("world.lua");
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for (auto& pack : scripting::engine->getContentPacks()) {
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std::string name = pack.id+".worldopen";
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lua_getglobal(L, name.c_str());
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if (lua_isnil(L, lua_gettop(L))) {
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lua_pop(L, lua_gettop(L));
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continue;
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}
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call_func(L, 0, name);
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}
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}
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void scripting::on_world_save() {
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for (auto& pack : scripting::engine->getContentPacks()) {
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std::string name = pack.id+".worldsave";
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lua_getglobal(L, name.c_str());
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if (lua_isnil(L, lua_gettop(L))) {
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lua_pop(L, lua_gettop(L));
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continue;
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}
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call_func(L, 0, name);
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}
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}
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void scripting::on_world_quit() {
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for (auto& pack : scripting::engine->getContentPacks()) {
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std::string name = pack.id+".worldquit";
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lua_getglobal(L, name.c_str());
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if (lua_isnil(L, lua_gettop(L))) {
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lua_pop(L, lua_gettop(L));
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continue;
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}
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call_func(L, 0, name);
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}
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scripting::level = nullptr;
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scripting::content = nullptr;
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}
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@@ -211,6 +243,20 @@ void scripting::load_item_script(std::string prefix, fs::path file, item_funcs_s
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funcsset->on_block_break_by=rename_global(L, "on_block_break_by", (prefix+".blockbreakby").c_str());
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}
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void scripting::load_world_script(std::string prefix, fs::path file) {
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std::string src = files::read_string(file);
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std::cout << "loading script " << file.u8string() << std::endl;
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if (luaL_loadbuffer(L, src.c_str(), src.size(), file.string().c_str())) {
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handleError(L);
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return;
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}
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call_func(L, 0, "<script>");
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rename_global(L, "init", (prefix+".init").c_str());
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rename_global(L, "on_world_open", (prefix+".worldopen").c_str());
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rename_global(L, "on_world_save", (prefix+".worldsave").c_str());
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rename_global(L, "on_world_quit", (prefix+".worldquit").c_str());
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}
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void scripting::close() {
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lua_close(L);
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