add player name

This commit is contained in:
MihailRis
2024-11-23 05:38:18 +03:00
parent 97a4741a73
commit acc4d2540d
6 changed files with 50 additions and 1 deletions
+6 -1
View File
@@ -42,6 +42,7 @@ struct CursorSelection {
class Player : public Serializable {
Level* level;
int64_t id;
std::string name;
float speed;
int chosenSlot;
glm::vec3 position;
@@ -63,6 +64,7 @@ public:
Player(
Level* level,
int64_t id,
const std::string& name,
glm::vec3 position,
float speed,
std::shared_ptr<Inventory> inv,
@@ -100,9 +102,12 @@ public:
entityid_t getSelectedEntity() const;
void setName(const std::string& name);
const std::string& getName() const;
const std::shared_ptr<Inventory>& getInventory() const;
glm::vec3 getPosition() const {
const glm::vec3& getPosition() const {
return position;
}