Scripting WIP (#70)

* Scripting introduced

* AppImage workflow fixes

* AppImage workflow simplified

* README.md update

* README.md update

* small fix
This commit is contained in:
MihailRis
2023-12-25 05:26:03 +03:00
committed by GitHub
parent ce26f0c227
commit acce49f188
35 changed files with 649 additions and 138 deletions
+1 -1
View File
@@ -168,7 +168,7 @@ void WorldRenderer::draw(const GfxContext& pctx, Camera* camera){
shader->uniform3f("u_cameraPos", camera->position);
shader->uniform1i("u_cubemap", 1);
{
blockid_t id = level->player->choosenBlock;
blockid_t id = level->player->chosenBlock;
Block* block = contentIds->getBlockDef(id);
assert(block != nullptr);
float multiplier = 0.5f;