improve shadow map stability

This commit is contained in:
MihailRis
2025-05-11 20:55:35 +03:00
parent b272d86619
commit ad0396b31e
7 changed files with 68 additions and 14 deletions
+1
View File
@@ -1,3 +1,4 @@
vec4 effect() {
//return vec4(vec3(pow(texture(u_shadows, v_uv).r, 5.0) * 1000.0), 1.0);
return texture(u_screen, v_uv);
}