fix: optimization: PVS-Studio warning V832

It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.

Reported by: PVS-Studio

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
Vyacheslav Ivanov
2024-08-03 17:44:10 +03:00
committed by MihailRis
parent c858913a2f
commit aecd0f5db9
32 changed files with 38 additions and 58 deletions
+1 -2
View File
@@ -1,7 +1,6 @@
#include "Assets.hpp"
Assets::~Assets() {
}
Assets::~Assets() = default;
const std::vector<TextureAnimation>& Assets::getAnimations() {
return animations;
+1 -1
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@@ -68,7 +68,7 @@ class Assets {
std::unordered_map<std::type_index, assets_map> assets;
std::vector<assetload::setupfunc> setupFuncs;
public:
Assets() {}
Assets() = default;
Assets(const Assets&) = delete;
~Assets();