This commit is contained in:
MihailRis
2023-12-02 17:56:49 +03:00
parent 9fa4dcced6
commit afa05ca99d
+3 -5
View File
@@ -32,11 +32,9 @@ bool assetload::texture(Assets* assets,
bool assetload::shader(Assets* assets, bool assetload::shader(Assets* assets,
const path filename, const path filename,
const string name) { const string name) {
path vertexFile = filename; path vertexFile = path(filename.string()+".glslv");
path fragmentFile = filename; path fragmentFile = path(filename.string()+".glslf");
vertexFile.append(".glslv");
fragmentFile.append(".glslf");
string vertexSource = files::read_string(vertexFile); string vertexSource = files::read_string(vertexFile);
string fragmentSource = files::read_string(fragmentFile); string fragmentSource = files::read_string(fragmentFile);