refactor a bit

This commit is contained in:
A-lex-Ra
2023-12-18 20:48:03 +06:00
parent 667a90b724
commit afedd103e8
3 changed files with 8 additions and 9 deletions
+1 -1
View File
@@ -11,7 +11,7 @@
using glm::vec3;
// All in-game definitions (blocks, items, etc..)
void setup_definitions(ContentBuilder* builder) {
void setup_definitions(ContentBuilder* builder) { // Strange function, need to REDO ?
Block* block = new Block("core:air", "air");
block->replaceable = true;
block->drawGroup = 1;