Menu screen prototype, refactor
This commit is contained in:
@@ -29,6 +29,20 @@ shared_ptr<UINode> Container::getAt(vec2 pos, shared_ptr<UINode> self) {
|
||||
return UINode::getAt(pos, self);
|
||||
}
|
||||
|
||||
void Container::act(float delta) {
|
||||
for (IntervalEvent& event : intervalEvents) {
|
||||
event.timer += delta;
|
||||
if (event.timer > event.interval) {
|
||||
event.callback();
|
||||
event.timer = fmod(event.timer, event.interval);
|
||||
}
|
||||
}
|
||||
for (auto node : nodes) {
|
||||
if (node->visible())
|
||||
node->act(delta);
|
||||
}
|
||||
}
|
||||
|
||||
void Container::draw(Batch2D* batch, Assets* assets) {
|
||||
vec2 coord = calcCoord();
|
||||
vec2 size = this->size();
|
||||
@@ -50,6 +64,18 @@ void Container::add(shared_ptr<UINode> node) {
|
||||
refresh();
|
||||
}
|
||||
|
||||
void Container::remove(shared_ptr<UINode> selected) {
|
||||
selected->setParent(nullptr);
|
||||
nodes.erase(std::remove_if(nodes.begin(), nodes.end(), [selected](const shared_ptr<UINode> node) {
|
||||
return node == selected;
|
||||
}), nodes.end());
|
||||
refresh();
|
||||
}
|
||||
|
||||
void Container::listenInterval(float interval, ontimeout callback) {
|
||||
intervalEvents.push_back({callback, interval, 0.0f});
|
||||
}
|
||||
|
||||
Panel::Panel(vec2 size, glm::vec4 padding, float interval, bool resizing)
|
||||
: Container(vec2(), size), padding(padding), interval(interval), resizing_(resizing) {
|
||||
color_ = vec4(0.0f, 0.0f, 0.0f, 0.75f);
|
||||
|
||||
Reference in New Issue
Block a user