add 'graphics.ssao' setting
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@@ -77,6 +77,8 @@ struct GraphicsSettings {
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IntegerSetting chunkMaxRenderers {6, -4, 32};
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/// @brief Advanced render pipeline
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FlagSetting advancedRender {true};
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/// @brief Screen space ambient occlusion
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FlagSetting ssao {true};
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/// @brief Shadows quality
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IntegerSetting shadowsQuality {0, 0, 3};
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};
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