add audio.get_input_devices_names()
This commit is contained in:
@@ -186,6 +186,8 @@ namespace audio {
|
||||
uint sampleRate, uint channels, uint bitsPerSample
|
||||
) override;
|
||||
|
||||
std::vector<std::string> getInputDeviceNames() override;
|
||||
|
||||
void setListener(
|
||||
glm::vec3 position,
|
||||
glm::vec3 velocity,
|
||||
|
||||
Reference in New Issue
Block a user