add audio.get_input_devices_names()

This commit is contained in:
MihailRis
2025-10-23 22:08:30 +03:00
parent 6b9a408e6d
commit b11bdf0bcc
6 changed files with 55 additions and 0 deletions
+2
View File
@@ -186,6 +186,8 @@ namespace audio {
uint sampleRate, uint channels, uint bitsPerSample
) override;
std::vector<std::string> getInputDeviceNames() override;
void setListener(
glm::vec3 position,
glm::vec3 velocity,