add audio.get_input_devices_names()

This commit is contained in:
MihailRis
2025-10-23 22:08:30 +03:00
parent 6b9a408e6d
commit b11bdf0bcc
6 changed files with 55 additions and 0 deletions
+4
View File
@@ -82,6 +82,10 @@ namespace audio {
return nullptr;
}
std::vector<std::string> getInputDeviceNames() override {
return {};
}
void setListener(
glm::vec3 position, glm::vec3 velocity, glm::vec3 at, glm::vec3 up
) override {