add platform::get_executable_path (#638)
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@@ -6,6 +6,7 @@
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#include <stack>
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#include "typedefs.hpp"
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#include "util/stringutil.hpp"
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#include "util/platform.hpp"
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#include <utility>
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#include "io/devices/StdfsDevice.hpp"
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@@ -44,6 +45,7 @@ void EnginePaths::prepare() {
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resourcesFolder.string() + " is not a directory"
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);
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}
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logger.info() << "executable path: " << platform::get_executable_path().string();
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logger.info() << "resources folder: " << fs::canonical(resourcesFolder).u8string();
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logger.info() << "user files folder: " << fs::canonical(userFilesFolder).u8string();
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logger.info() << "project folder: " << fs::canonical(projectFolder).u8string();
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