add fullscreen block overlay
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@@ -326,6 +326,7 @@ void ContentLoader::loadBlock(
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root.at("ui-layout").get(def.uiLayout);
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root.at("inventory-size").get(def.inventorySize);
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root.at("tick-interval").get(def.tickInterval);
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root.at("overlay-texture").get(def.overlayTexture);
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if (root.has("fields")) {
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def.dataStruct = std::make_unique<StructLayout>();
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