many little fixes
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@@ -189,7 +189,7 @@ void PlayerController::update_interaction(){
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int x = (int)(iend.x)+(int)(norm.x);
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int y = (int)(iend.y)+(int)(norm.y);
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int z = (int)(iend.z)+(int)(norm.z);
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if (block->model == BLOCK_MODEL_GRASS){
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if (block->model == BLOCK_MODEL_X_SPRITE){
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x = (int)iend.x;
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y = (int)iend.y;
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z = (int)iend.z;
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