add 'translucent' block property

This commit is contained in:
MihailRis
2024-11-13 03:40:20 +03:00
parent a7833a780d
commit b23d31a321
4 changed files with 7 additions and 1 deletions
+1
View File
@@ -140,6 +140,7 @@ void Block::cloneTo(Block& dst) {
dst.inventorySize = inventorySize;
dst.tickInterval = tickInterval;
dst.overlayTexture = overlayTexture;
dst.translucent = translucent;
if (particles) {
dst.particles = std::make_unique<ParticlesPreset>(*particles);
}
+3
View File
@@ -172,6 +172,9 @@ public:
/// @brief Turns off block item generation
bool hidden = false;
/// @brief Block has semi-transparent texture
bool translucent = false;
/// @brief Set of block physical hitboxes
std::vector<AABB> hitboxes;