mini-fix
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@@ -33,7 +33,7 @@ void ChunksLoader::_thread(){
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if (state == LOAD){
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chunks.putChunk(chunk);
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if (!chunk->loaded){
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WorldGenerator::generate(chunk->voxels, chunk->x, chunk->y, chunk->z, world.load()->seed);
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WorldGenerator::generate(chunk->voxels, chunk->x, chunk->y, chunk->z, world->seed);
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}
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lighting.onChunkLoaded(chunk->x, chunk->y, chunk->z, true);
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@@ -23,8 +23,8 @@ private:
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void _thread();
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std::atomic<Chunk*> current {nullptr};
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std::atomic<Chunk**> closes {nullptr};
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std::atomic<World*> world {nullptr};
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std::atomic<LoaderMode> state {IDLE};
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World* world;
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void perform(Chunk* chunk, Chunk** closes_passed, LoaderMode mode);
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public:
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