refactor
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@@ -5,6 +5,8 @@
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namespace fs = std::filesystem;
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class LuaState;
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class Engine;
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class Content;
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class Level;
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@@ -27,6 +29,11 @@ namespace scripting {
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const std::string& filename,
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const std::string& source
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);
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wstringconsumer create_wstring_consumer(
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const std::string& src,
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const std::string& file="<string>"
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);
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void on_world_load(Level* level, BlocksController* blocks);
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void on_world_save();
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