other optimizations

This commit is contained in:
MihailRis
2024-05-17 20:00:24 +03:00
parent 8c918ff136
commit b399679c31
6 changed files with 21 additions and 21 deletions
+3 -4
View File
@@ -458,14 +458,13 @@ void BlocksRenderer::build(const Chunk* chunk, const ChunksStorage* chunks) {
render(voxels);
}
Mesh* BlocksRenderer::createMesh() {
std::shared_ptr<Mesh> BlocksRenderer::createMesh() {
const vattr attrs[]{ {3}, {2}, {1}, {0} };
size_t vcount = vertexOffset / BlocksRenderer::VERTEX_SIZE;
Mesh* mesh = new Mesh(vertexBuffer, vcount, indexBuffer, indexSize, attrs);
return mesh;
return std::make_shared<Mesh>(vertexBuffer, vcount, indexBuffer, indexSize, attrs);
}
Mesh* BlocksRenderer::render(const Chunk* chunk, const ChunksStorage* chunks) {
std::shared_ptr<Mesh> BlocksRenderer::render(const Chunk* chunk, const ChunksStorage* chunks) {
build(chunk, chunks);
return createMesh();
}