Backlight for tranparent blocks
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+1
-10
@@ -16,15 +16,6 @@
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#include "window/input.h"
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#include "graphics/Batch2D.h"
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#include "graphics/ImageData.h"
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#include "world/World.h"
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#include "world/Level.h"
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#include "voxels/Chunk.h"
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#include "voxels/Chunks.h"
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#include "voxels/ChunksController.h"
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#include "voxels/ChunksStorage.h"
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#include "objects/Player.h"
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#include "frontend/world_render.h"
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#include "frontend/hud.h"
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#include "frontend/gui/GUI.h"
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#include "frontend/screens.h"
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#include "util/platform.h"
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@@ -133,4 +124,4 @@ void Engine::setScreen(shared_ptr<Screen> screen) {
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const Content* Engine::getContent() const {
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return content;
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}
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}
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