added custom caption to items. fixed glyph render.

This commit is contained in:
GHOST11111100
2025-07-26 16:19:00 +03:00
parent 8489c36df7
commit b4b49ccd83
3 changed files with 97 additions and 57 deletions
+19 -2
View File
@@ -57,6 +57,14 @@ static inline void draw_glyph(
const FontStyle& style const FontStyle& style
) { ) {
for (int i = 0; i <= style.bold; i++) { for (int i = 0; i <= style.bold; i++) {
glm::vec4 color;
if (style.color == glm::vec4(1, 1, 1, 1)) {
color = batch.getColor();
} else {
color = style.color;
}
batch.sprite( batch.sprite(
pos.x + (offset.x + i / (right.x/glyphInterval/2.0f)) * right.x, pos.x + (offset.x + i / (right.x/glyphInterval/2.0f)) * right.x,
pos.y + offset.y * right.y, pos.y + offset.y * right.y,
@@ -65,7 +73,7 @@ static inline void draw_glyph(
-0.15f * style.italic, -0.15f * style.italic,
16, 16,
c, c,
batch.getColor() * style.color color
); );
} }
} }
@@ -81,6 +89,15 @@ static inline void draw_glyph(
const FontStyle& style const FontStyle& style
) { ) {
for (int i = 0; i <= style.bold; i++) { for (int i = 0; i <= style.bold; i++) {
glm::vec4 color;
if (style.color == glm::vec4(1, 1, 1, 1)) {
color = batch.getColor();
} else {
color = style.color;
}
batch.sprite( batch.sprite(
pos + right * (offset.x + i) + up * offset.y, pos + right * (offset.x + i) + up * offset.y,
up, right / glyphInterval, up, right / glyphInterval,
@@ -88,7 +105,7 @@ static inline void draw_glyph(
0.5f, 0.5f,
16, 16,
c, c,
batch.getColor() * style.color color
); );
} }
} }
+1 -1
View File
@@ -50,7 +50,7 @@ GUI::GUI(Engine& engine)
tooltip = guiutil::create( tooltip = guiutil::create(
*this, *this,
"<container color='#000000A0' interactive='false' z-index='999'>" "<container color='#000000A0' interactive='false' z-index='999'>"
"<label id='tooltip.label' pos='2' autoresize='true' multiline='true' text-wrap='false'></label>" "<label id='tooltip.label' markup='md' pos='2' autoresize='true' multiline='true' text-wrap='false'></label>"
"</container>" "</container>"
); );
store("tooltip", tooltip); store("tooltip", tooltip);
+71 -48
View File
@@ -1,10 +1,21 @@
#include "InventoryView.hpp" #include "InventoryView.hpp"
#include <glm/glm.hpp>
#include <utility>
#include "assets/Assets.hpp" #include "assets/Assets.hpp"
#include "assets/assets_util.hpp" #include "assets/assets_util.hpp"
#include "content/Content.hpp" #include "content/Content.hpp"
#include "frontend/LevelFrontend.hpp" #include "frontend/LevelFrontend.hpp"
#include "frontend/locale.hpp" #include "frontend/locale.hpp"
#include "graphics/core/Atlas.hpp"
#include "graphics/core/Batch2D.hpp"
#include "graphics/core/DrawContext.hpp"
#include "graphics/core/Font.hpp"
#include "graphics/core/Shader.hpp"
#include "graphics/core/Texture.hpp"
#include "graphics/render/BlocksPreview.hpp"
#include "graphics/ui/GUI.hpp"
#include "items/Inventories.hpp" #include "items/Inventories.hpp"
#include "items/Inventory.hpp" #include "items/Inventory.hpp"
#include "items/ItemDef.hpp" #include "items/ItemDef.hpp"
@@ -15,17 +26,6 @@
#include "voxels/Block.hpp" #include "voxels/Block.hpp"
#include "window/input.hpp" #include "window/input.hpp"
#include "world/Level.hpp" #include "world/Level.hpp"
#include "graphics/core/Atlas.hpp"
#include "graphics/core/Batch2D.hpp"
#include "graphics/core/Font.hpp"
#include "graphics/core/DrawContext.hpp"
#include "graphics/core/Shader.hpp"
#include "graphics/core/Texture.hpp"
#include "graphics/render/BlocksPreview.hpp"
#include "graphics/ui/GUI.hpp"
#include <glm/glm.hpp>
#include <utility>
using namespace gui; using namespace gui;
@@ -37,20 +37,23 @@ SlotLayout::SlotLayout(
slotcallback updateFunc, slotcallback updateFunc,
slotcallback shareFunc, slotcallback shareFunc,
slotcallback rightClick slotcallback rightClick
) : index(index), )
position(position), : index(index),
background(background), position(position),
itemSource(itemSource), background(background),
updateFunc(std::move(updateFunc)), itemSource(itemSource),
shareFunc(std::move(shareFunc)), updateFunc(std::move(updateFunc)),
rightClick(std::move(rightClick)) {} shareFunc(std::move(shareFunc)),
rightClick(std::move(rightClick)) {
}
InventoryBuilder::InventoryBuilder(GUI& gui) : gui(gui) { InventoryBuilder::InventoryBuilder(GUI& gui) : gui(gui) {
view = std::make_shared<InventoryView>(gui); view = std::make_shared<InventoryView>(gui);
} }
void InventoryBuilder::addGrid( void InventoryBuilder::addGrid(
int cols, int count, int cols,
int count,
glm::vec2 pos, glm::vec2 pos,
glm::vec4 padding, glm::vec4 padding,
bool addpanel, bool addpanel,
@@ -61,8 +64,10 @@ void InventoryBuilder::addGrid(
int rows = ceildiv(count, cols); int rows = ceildiv(count, cols);
uint width = cols * (slotSize + interval) - interval + padding.x + padding.z; uint width =
uint height = rows * (slotSize + interval) - interval + padding.y + padding.w; cols * (slotSize + interval) - interval + padding.x + padding.z;
uint height =
rows * (slotSize + interval) - interval + padding.y + padding.w;
glm::vec2 vsize = view->getSize(); glm::vec2 vsize = view->getSize();
if (pos.x + width > vsize.x) { if (pos.x + width > vsize.x) {
@@ -85,7 +90,7 @@ void InventoryBuilder::addGrid(
if (row * cols + col >= count) { if (row * cols + col >= count) {
break; break;
} }
glm::vec2 position ( glm::vec2 position(
col * (slotSize + interval) + padding.x, col * (slotSize + interval) + padding.x,
row * (slotSize + interval) + padding.y row * (slotSize + interval) + padding.y
); );
@@ -105,11 +110,9 @@ std::shared_ptr<InventoryView> InventoryBuilder::build() {
return view; return view;
} }
SlotView::SlotView( SlotView::SlotView(GUI& gui, SlotLayout layout)
GUI& gui, SlotLayout layout : UINode(gui, glm::vec2(InventoryView::SLOT_SIZE)),
) : UINode(gui, glm::vec2(InventoryView::SLOT_SIZE)), layout(std::move(layout)) {
layout(std::move(layout))
{
setColor(glm::vec4(0, 0, 0, 0.2f)); setColor(glm::vec4(0, 0, 0, 0.2f));
setTooltipDelay(0.0f); setTooltipDelay(0.0f);
} }
@@ -120,9 +123,16 @@ void SlotView::refreshTooltip(const ItemStack& stack, const ItemDef& item) {
return; return;
} }
if (itemid) { if (itemid) {
tooltip = util::pascal_case( dv::value* caption = stack.getField("caption");
langs::get(util::str2wstr_utf8(item.caption)) if (caption != nullptr) {
); tooltip = util::pascal_case(
langs::get(util::str2wstr_utf8(caption->asString()))
);
} else {
tooltip = util::pascal_case(
langs::get(util::str2wstr_utf8(item.caption))
);
}
} else { } else {
tooltip.clear(); tooltip.clear();
} }
@@ -148,8 +158,17 @@ void SlotView::drawItemIcon(
UVRegion region = previews.get(block.name); UVRegion region = previews.get(block.name);
batch.rect( batch.rect(
pos.x, pos.y, SLOT_SIZE, SLOT_SIZE, pos.x,
0, 0, 0, region, false, true, tint pos.y,
SLOT_SIZE,
SLOT_SIZE,
0,
0,
0,
region,
false,
true,
tint
); );
break; break;
} }
@@ -159,8 +178,17 @@ void SlotView::drawItemIcon(
batch.texture(textureRegion.texture); batch.texture(textureRegion.texture);
batch.rect( batch.rect(
pos.x, pos.y, SLOT_SIZE, SLOT_SIZE, pos.x,
0, 0, 0, textureRegion.region, false, true, tint pos.y,
SLOT_SIZE,
SLOT_SIZE,
0,
0,
0,
textureRegion.region,
false,
true,
tint
); );
break; break;
} }
@@ -317,8 +345,7 @@ void SlotView::performRightClick(ItemStack& stack, ItemStack& grabbed) {
} }
return; return;
} }
if (layout.itemSource) if (layout.itemSource) return;
return;
if (grabbed.isEmpty()) { if (grabbed.isEmpty()) {
if (!stack.isEmpty() && layout.taking) { if (!stack.isEmpty() && layout.taking) {
grabbed.set(std::move(stack)); grabbed.set(std::move(stack));
@@ -342,15 +369,15 @@ void SlotView::performRightClick(ItemStack& stack, ItemStack& grabbed) {
} else { } else {
grabbed = ItemStack(stack.getItemId(), count - 1); grabbed = ItemStack(stack.getItemId(), count - 1);
} }
} else if (stack.accepts(grabbed) && stack.getCount() < stackDef.stackSize) { } else if (stack.accepts(grabbed) &&
stack.getCount() < stackDef.stackSize) {
stack.setCount(stack.getCount() + 1); stack.setCount(stack.getCount() + 1);
grabbed.setCount(grabbed.getCount() - 1); grabbed.setCount(grabbed.getCount() - 1);
} }
} }
void SlotView::clicked(Mousecode button) { void SlotView::clicked(Mousecode button) {
if (bound == nullptr) if (bound == nullptr) return;
return;
auto exchangeSlot = auto exchangeSlot =
std::dynamic_pointer_cast<SlotView>(gui.get(EXCHANGE_SLOT_NAME)); std::dynamic_pointer_cast<SlotView>(gui.get(EXCHANGE_SLOT_NAME));
if (exchangeSlot == nullptr) { if (exchangeSlot == nullptr) {
@@ -382,9 +409,7 @@ const std::wstring& SlotView::getTooltip() const {
} }
void SlotView::bind( void SlotView::bind(
int64_t inventoryid, int64_t inventoryid, ItemStack& stack, const Content* content
ItemStack& stack,
const Content* content
) { ) {
this->inventoryid = inventoryid; this->inventoryid = inventoryid;
bound = &stack; bound = &stack;
@@ -403,11 +428,11 @@ InventoryView::InventoryView(GUI& gui) : Container(gui, glm::vec2()) {
setColor(glm::vec4(0, 0, 0, 0.0f)); setColor(glm::vec4(0, 0, 0, 0.0f));
} }
InventoryView::~InventoryView() {} InventoryView::~InventoryView() {
}
std::shared_ptr<SlotView> InventoryView::addSlot(const SlotLayout& layout) { std::shared_ptr<SlotView> InventoryView::addSlot(const SlotLayout& layout) {
uint width = InventoryView::SLOT_SIZE + layout.padding; uint width = InventoryView::SLOT_SIZE + layout.padding;
uint height = InventoryView::SLOT_SIZE + layout.padding; uint height = InventoryView::SLOT_SIZE + layout.padding;
auto pos = layout.position; auto pos = layout.position;
@@ -432,14 +457,12 @@ std::shared_ptr<Inventory> InventoryView::getInventory() const {
return inventory; return inventory;
} }
size_t InventoryView::getSlotsCount() const { size_t InventoryView::getSlotsCount() const {
return slots.size(); return slots.size();
} }
void InventoryView::bind( void InventoryView::bind(
const std::shared_ptr<Inventory>& inventory, const std::shared_ptr<Inventory>& inventory, const Content* content
const Content* content
) { ) {
this->inventory = inventory; this->inventory = inventory;
this->content = content; this->content = content;