add rigidbody.set/get_gravity_scale
This commit is contained in:
@@ -43,7 +43,7 @@ struct Hitbox {
|
||||
float linearDamping;
|
||||
bool verticalDamping = false;
|
||||
bool grounded = false;
|
||||
float gravityMultiplier = 1.0f;
|
||||
float gravityScale = 1.0f;
|
||||
|
||||
Hitbox(glm::vec3 position, glm::vec3 halfsize);
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user