add contentpacks controls reset
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@@ -112,17 +112,25 @@ static int l_is_pressed(lua::State* L) {
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}
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}
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static int l_reset_bindings(lua::State*) {
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auto resFolder = engine->getPaths()->getResourcesFolder();
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auto configFolder = resFolder/fs::path("config");
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static void resetPackBindings(fs::path& packFolder) {
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auto configFolder = packFolder/fs::path("config");
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auto bindsFile = configFolder/fs::path("bindings.toml");
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if (fs::is_regular_file(bindsFile)) {
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Events::loadBindings(
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bindsFile.u8string(), files::read_string(bindsFile), BindType::REBIND
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bindsFile.u8string(),
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files::read_string(bindsFile),
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BindType::REBIND
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);
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return 0;
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}
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return 1;
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}
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static int l_reset_bindings(lua::State*) {
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auto resFolder = engine->getPaths()->getResourcesFolder();
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resetPackBindings(resFolder);
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for (auto& pack : engine->getContentPacks()) {
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resetPackBindings(pack.folder);
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}
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return 0;
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}
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const luaL_Reg inputlib[] = {
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