add contentpacks controls reset

This commit is contained in:
ChancellorIkseew
2024-11-01 17:42:02 +10:00
parent 17655eef45
commit b4d3f9ea15
2 changed files with 16 additions and 8 deletions
+14 -6
View File
@@ -112,17 +112,25 @@ static int l_is_pressed(lua::State* L) {
}
}
static int l_reset_bindings(lua::State*) {
auto resFolder = engine->getPaths()->getResourcesFolder();
auto configFolder = resFolder/fs::path("config");
static void resetPackBindings(fs::path& packFolder) {
auto configFolder = packFolder/fs::path("config");
auto bindsFile = configFolder/fs::path("bindings.toml");
if (fs::is_regular_file(bindsFile)) {
Events::loadBindings(
bindsFile.u8string(), files::read_string(bindsFile), BindType::REBIND
bindsFile.u8string(),
files::read_string(bindsFile),
BindType::REBIND
);
return 0;
}
return 1;
}
static int l_reset_bindings(lua::State*) {
auto resFolder = engine->getPaths()->getResourcesFolder();
resetPackBindings(resFolder);
for (auto& pack : engine->getContentPacks()) {
resetPackBindings(pack.folder);
}
return 0;
}
const luaL_Reg inputlib[] = {