add gfx.skeletons library docs

This commit is contained in:
MihailRis
2025-07-27 22:18:28 +03:00
parent b991ca3c9a
commit b5a2f2ae71
5 changed files with 122 additions and 2 deletions
+20
View File
@@ -12,7 +12,27 @@ local Text3D = {__index={
update_settings=function(self, t) return gfx.text3d.update_settings(self.id, t) end,
}}
local Skeleton = {__index={
index=function(self, s) return gfx.skeletons.index(self.name, s) end,
get_model=function(self, i) return gfx.skeletons.get_model(self.name, i) end,
set_model=function(self, i, s) return gfx.skeletons.set_model(self.name, i, s) end,
get_matrix=function(self, i) return gfx.skeletons.get_matrix(self.name, i) end,
set_matrix=function(self, i, m) return gfx.skeletons.set_matrix(self.name, i, m) end,
get_texture=function(self, i) return gfx.skeletons.get_texture(self.name, i) end,
set_texture=function(self, i, s) return gfx.skeletons.set_texture(self.name, i, s) end,
is_visible=function(self, i) return gfx.skeletons.is_visible(self.name, i) end,
set_visible=function(self, i, b) return gfx.skeletons.set_visible(self.name, i, b) end,
get_color=function(self, i) return gfx.skeletons.get_color(self.name, i) end,
set_color=function(self, i, c) return gfx.skeletons.set_color(self.name, i, c) end,
}}
gfx.text3d.new = function(pos, text, preset, extension)
local id = gfx.text3d.show(pos, text, preset, extension)
return setmetatable({id=id}, Text3D)
end
gfx.skeletons.get = function(name)
if gfx.skeletons.exists(name) then
return setmetatable({name=name}, Skeleton)
end
end