Added Windows makefiles autogenerated by Eclipse
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################################################################################
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# Automatically-generated file. Do not edit!
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################################################################################
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-include ../makefile.init
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RM := rm -rf
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# All of the sources participating in the build are defined here
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-include sources.mk
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-include src/window/subdir.mk
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-include src/voxels/subdir.mk
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-include src/physics/subdir.mk
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-include src/loaders/subdir.mk
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-include src/lighting/subdir.mk
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-include src/graphics/subdir.mk
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-include src/files/subdir.mk
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-include src/subdir.mk
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-include subdir.mk
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-include objects.mk
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ifneq ($(MAKECMDGOALS),clean)
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ifneq ($(strip $(CC_DEPS)),)
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-include $(CC_DEPS)
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endif
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ifneq ($(strip $(C++_DEPS)),)
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-include $(C++_DEPS)
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endif
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ifneq ($(strip $(C_UPPER_DEPS)),)
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-include $(C_UPPER_DEPS)
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endif
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ifneq ($(strip $(CXX_DEPS)),)
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-include $(CXX_DEPS)
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endif
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ifneq ($(strip $(CPP_DEPS)),)
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-include $(CPP_DEPS)
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endif
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ifneq ($(strip $(C_DEPS)),)
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-include $(C_DEPS)
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endif
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endif
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-include ../makefile.defs
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OPTIONAL_TOOL_DEPS := \
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$(wildcard ../makefile.defs) \
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$(wildcard ../makefile.init) \
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$(wildcard ../makefile.targets) \
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BUILD_ARTIFACT_NAME := VOXEL_ENGINE
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BUILD_ARTIFACT_EXTENSION := exe
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BUILD_ARTIFACT_PREFIX :=
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BUILD_ARTIFACT := $(BUILD_ARTIFACT_PREFIX)$(BUILD_ARTIFACT_NAME)$(if $(BUILD_ARTIFACT_EXTENSION),.$(BUILD_ARTIFACT_EXTENSION),)
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# Add inputs and outputs from these tool invocations to the build variables
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# All Target
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all: main-build
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# Main-build Target
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main-build: VOXEL_ENGINE.exe
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# Tool invocations
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VOXEL_ENGINE.exe: $(OBJS) $(USER_OBJS) makefile objects.mk $(OPTIONAL_TOOL_DEPS)
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@echo 'Building target: $@'
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@echo 'Invoking: MinGW C++ Linker'
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g++ -o "VOXEL_ENGINE.exe" $(OBJS) $(USER_OBJS) $(LIBS)
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@echo 'Finished building target: $@'
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@echo ' '
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# Other Targets
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clean:
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-$(RM) $(CC_DEPS)$(C++_DEPS)$(EXECUTABLES)$(OBJS)$(C_UPPER_DEPS)$(CXX_DEPS)$(CPP_DEPS)$(C_DEPS) VOXEL_ENGINE.exe
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-@echo ' '
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.PHONY: all clean dependents
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-include ../makefile.targets
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