add canvas:unbind_texture method
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@@ -66,6 +66,10 @@ void LuaCanvas::createTexture() {
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texture->setMipMapping(false, true);
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}
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void LuaCanvas::unbindTexture() {
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texture.reset();
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}
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union RGBA {
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struct {
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uint8_t r, g, b, a;
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@@ -99,7 +103,13 @@ static int l_at(State* L) {
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if (auto pixel = get_at(L, x, y)) {
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return pushinteger(L, pixel->rgba);
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}
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return 0;
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}
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static int l_unbind_texture(State* L) {
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if (auto canvas = touserdata<LuaCanvas>(L, 1)) {
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canvas->unbindTexture();
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}
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return 0;
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}
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@@ -238,6 +248,7 @@ static std::unordered_map<std::string, lua_CFunction> methods {
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{"clear", lua::wrap<l_clear>},
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{"update", lua::wrap<l_update>},
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{"create_texture", lua::wrap<l_create_texture>},
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{"unbind_texture", lua::wrap<l_unbind_texture>},
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{"_set_data", lua::wrap<l_set_data>},
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};
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@@ -40,6 +40,7 @@ namespace lua {
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void update(int extrusion = ATLAS_EXTRUSION);
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void createTexture();
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void unbindTexture();
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static int createMetatable(lua::State*);
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inline static std::string TYPENAME = "Canvas";
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