Revert "fix: optimization: Various PVS-Studio warnings"
This commit is contained in:
@@ -50,10 +50,9 @@ std::unique_ptr<ImageData> BlocksPreview::draw(
|
||||
}
|
||||
offset = glm::vec3(1, 1, 0.0f);
|
||||
shader->uniformMatrix("u_apply", glm::translate(glm::mat4(1.0f), offset));
|
||||
glm::vec3 scaledSize = glm::vec3(size * 0.63f);
|
||||
batch->cube(
|
||||
-hitbox * scaledSize * 0.5f * glm::vec3(1,1,-1),
|
||||
hitbox * scaledSize,
|
||||
-hitbox * glm::vec3(size * 0.63f)*0.5f * glm::vec3(1,1,-1),
|
||||
hitbox * glm::vec3(size * 0.63f),
|
||||
texfaces, glm::vec4(1.0f),
|
||||
!def->rt.emissive
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user