Revert "fix: optimization: Various PVS-Studio warnings"
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@@ -103,12 +103,12 @@ namespace rigging {
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size_t index,
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Skeleton& skeleton,
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Bone* node,
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const glm::mat4& matrix) const;
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glm::mat4 matrix) const;
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public:
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SkeletonConfig(const std::string& name, std::unique_ptr<Bone> root,
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size_t nodesCount);
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void update(Skeleton& skeleton, const glm::mat4& matrix) const;
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void update(Skeleton& skeleton, glm::mat4 matrix) const;
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void render(
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Assets* assets,
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ModelBatch& batch,
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