minor refactor

This commit is contained in:
MihailRis
2024-05-05 17:02:11 +03:00
parent 5fcefaf52e
commit bad871b0a2
8 changed files with 21 additions and 27 deletions
+4 -8
View File
@@ -14,7 +14,6 @@ Image::Image(std::string texture, glm::vec2 size) : UINode(size), texture(textur
void Image::draw(const DrawContext* pctx, Assets* assets) {
glm::vec2 pos = calcPos();
glm::vec4 color = getColor();
auto batch = pctx->getBatch2D();
auto texture = assets->getTexture(this->texture);
@@ -22,13 +21,10 @@ void Image::draw(const DrawContext* pctx, Assets* assets) {
setSize(glm::vec2(texture->getWidth(), texture->getHeight()));
}
batch->texture(texture);
if (isEnabled()) {
batch->setColor(isPressed() ? pressedColor : (hover ? hoverColor : color));
} else {
batch->setColor({color.r, color.g, color.b, color.a * 0.5f});
}
batch->rect(pos.x, pos.y, size.x, size.y,
0, 0, 0, UVRegion(), false, true, batch->getColor());
batch->rect(
pos.x, pos.y, size.x, size.y,
0, 0, 0, UVRegion(), false, true, calcColor()
);
}
void Image::setAutoResize(bool flag) {