Makefiles autogenerated by Eclipse for build

Makefiles may be used for build the project with 'make'
(generated on Linux)
This commit is contained in:
MihailRis
2021-08-20 16:17:50 +03:00
committed by GitHub
parent 1a00a11917
commit bb07d8e5ed
11 changed files with 341 additions and 0 deletions
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################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/files/WorldFiles.cpp \
../src/files/files.cpp
OBJS += \
./src/files/WorldFiles.o \
./src/files/files.o
CPP_DEPS += \
./src/files/WorldFiles.d \
./src/files/files.d
# Each subdirectory must supply rules for building sources it contributes
src/files/%.o: ../src/files/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: Cross G++ Compiler'
g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@)" -o "$@" "$<"
@echo 'Finished building: $<'
@echo ' '
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################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/graphics/LineBatch.cpp \
../src/graphics/Mesh.cpp \
../src/graphics/Shader.cpp \
../src/graphics/Texture.cpp \
../src/graphics/VoxelRenderer.cpp
OBJS += \
./src/graphics/LineBatch.o \
./src/graphics/Mesh.o \
./src/graphics/Shader.o \
./src/graphics/Texture.o \
./src/graphics/VoxelRenderer.o
CPP_DEPS += \
./src/graphics/LineBatch.d \
./src/graphics/Mesh.d \
./src/graphics/Shader.d \
./src/graphics/Texture.d \
./src/graphics/VoxelRenderer.d
# Each subdirectory must supply rules for building sources it contributes
src/graphics/%.o: ../src/graphics/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: Cross G++ Compiler'
g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@)" -o "$@" "$<"
@echo 'Finished building: $<'
@echo ' '
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################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/lighting/LightSolver.cpp \
../src/lighting/Lighting.cpp \
../src/lighting/Lightmap.cpp
OBJS += \
./src/lighting/LightSolver.o \
./src/lighting/Lighting.o \
./src/lighting/Lightmap.o
CPP_DEPS += \
./src/lighting/LightSolver.d \
./src/lighting/Lighting.d \
./src/lighting/Lightmap.d
# Each subdirectory must supply rules for building sources it contributes
src/lighting/%.o: ../src/lighting/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: Cross G++ Compiler'
g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@)" -o "$@" "$<"
@echo 'Finished building: $<'
@echo ' '
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################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/loaders/png_loading.cpp
OBJS += \
./src/loaders/png_loading.o
CPP_DEPS += \
./src/loaders/png_loading.d
# Each subdirectory must supply rules for building sources it contributes
src/loaders/%.o: ../src/loaders/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: Cross G++ Compiler'
g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@)" -o "$@" "$<"
@echo 'Finished building: $<'
@echo ' '
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################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/physics/Hitbox.cpp \
../src/physics/PhysicsSolver.cpp
OBJS += \
./src/physics/Hitbox.o \
./src/physics/PhysicsSolver.o
CPP_DEPS += \
./src/physics/Hitbox.d \
./src/physics/PhysicsSolver.d
# Each subdirectory must supply rules for building sources it contributes
src/physics/%.o: ../src/physics/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: Cross G++ Compiler'
g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@)" -o "$@" "$<"
@echo 'Finished building: $<'
@echo ' '
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################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/voxel_engine.cpp
OBJS += \
./src/voxel_engine.o
CPP_DEPS += \
./src/voxel_engine.d
# Each subdirectory must supply rules for building sources it contributes
src/%.o: ../src/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: Cross G++ Compiler'
g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@)" -o "$@" "$<"
@echo 'Finished building: $<'
@echo ' '
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################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/voxels/Block.cpp \
../src/voxels/Chunk.cpp \
../src/voxels/Chunks.cpp \
../src/voxels/WorldGenerator.cpp \
../src/voxels/voxel.cpp
OBJS += \
./src/voxels/Block.o \
./src/voxels/Chunk.o \
./src/voxels/Chunks.o \
./src/voxels/WorldGenerator.o \
./src/voxels/voxel.o
CPP_DEPS += \
./src/voxels/Block.d \
./src/voxels/Chunk.d \
./src/voxels/Chunks.d \
./src/voxels/WorldGenerator.d \
./src/voxels/voxel.d
# Each subdirectory must supply rules for building sources it contributes
src/voxels/%.o: ../src/voxels/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: Cross G++ Compiler'
g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@)" -o "$@" "$<"
@echo 'Finished building: $<'
@echo ' '
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################################################################################
# Automatically-generated file. Do not edit!
################################################################################
# Add inputs and outputs from these tool invocations to the build variables
CPP_SRCS += \
../src/window/Camera.cpp \
../src/window/Events.cpp \
../src/window/Window.cpp
OBJS += \
./src/window/Camera.o \
./src/window/Events.o \
./src/window/Window.o
CPP_DEPS += \
./src/window/Camera.d \
./src/window/Events.d \
./src/window/Window.d
# Each subdirectory must supply rules for building sources it contributes
src/window/%.o: ../src/window/%.cpp
@echo 'Building file: $<'
@echo 'Invoking: Cross G++ Compiler'
g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@)" -o "$@" "$<"
@echo 'Finished building: $<'
@echo ' '