fix entities.spawn in coroutines

This commit is contained in:
MihailRis
2025-03-27 08:50:42 +03:00
parent 35a6985d7e
commit bbe5688a53
3 changed files with 12 additions and 3 deletions
+1
View File
@@ -549,6 +549,7 @@ void scripting::on_entity_spawn(
const dv::value& saved
) {
auto L = lua::get_main_state();
lua::stackguard guard(L);
lua::requireglobal(L, STDCOMP);
if (lua::getfield(L, "new_Entity")) {
lua::pushinteger(L, eid);