format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
This commit is contained in:
@@ -1,6 +1,9 @@
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#include "WorldConverter.hpp"
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#include "WorldFiles.hpp"
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#include <iostream>
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#include <memory>
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#include <stdexcept>
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#include <utility>
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#include "../content/ContentLUT.hpp"
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#include "../data/dynamic.hpp"
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@@ -9,11 +12,7 @@
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#include "../objects/Player.hpp"
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#include "../util/ThreadPool.hpp"
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#include "../voxels/Chunk.hpp"
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#include <memory>
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#include <iostream>
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#include <stdexcept>
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#include <utility>
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#include "WorldFiles.hpp"
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namespace fs = std::filesystem;
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@@ -22,8 +21,9 @@ static debug::Logger logger("world-converter");
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class ConverterWorker : public util::Worker<convert_task, int> {
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std::shared_ptr<WorldConverter> converter;
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public:
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ConverterWorker(std::shared_ptr<WorldConverter> converter)
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: converter(std::move(converter)) {}
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ConverterWorker(std::shared_ptr<WorldConverter> converter)
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: converter(std::move(converter)) {
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}
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int operator()(const std::shared_ptr<convert_task>& task) override {
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converter->convert(*task);
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@@ -33,18 +33,20 @@ public:
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WorldConverter::WorldConverter(
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const fs::path& folder,
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const Content* content,
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const Content* content,
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std::shared_ptr<ContentLUT> lut
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) : wfile(std::make_unique<WorldFiles>(folder)),
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lut(std::move(lut)),
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content(content)
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{
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fs::path regionsFolder = wfile->getRegions().getRegionsFolder(REGION_LAYER_VOXELS);
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)
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: wfile(std::make_unique<WorldFiles>(folder)),
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lut(std::move(lut)),
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content(content) {
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fs::path regionsFolder =
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wfile->getRegions().getRegionsFolder(REGION_LAYER_VOXELS);
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if (!fs::is_directory(regionsFolder)) {
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logger.error() << "nothing to convert";
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return;
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}
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tasks.push(convert_task {convert_task_type::player, wfile->getPlayerFile()});
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tasks.push(convert_task {convert_task_type::player, wfile->getPlayerFile()}
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);
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for (const auto& file : fs::directory_iterator(regionsFolder)) {
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tasks.push(convert_task {convert_task_type::region, file.path()});
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}
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@@ -55,7 +57,7 @@ WorldConverter::~WorldConverter() {
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std::shared_ptr<Task> WorldConverter::startTask(
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const fs::path& folder,
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const Content* content,
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const Content* content,
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const std::shared_ptr<ContentLUT>& lut,
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const runnable& onDone,
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bool multithreading
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@@ -70,7 +72,7 @@ std::shared_ptr<Task> WorldConverter::startTask(
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}
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auto pool = std::make_shared<util::ThreadPool<convert_task, int>>(
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"converter-pool",
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[=](){return std::make_shared<ConverterWorker>(converter);},
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[=]() { return std::make_shared<ConverterWorker>(converter); },
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[=](int&) {}
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);
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auto& converterTasks = converter->tasks;
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@@ -111,8 +113,7 @@ void WorldConverter::convertPlayer(const fs::path& file) const {
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}
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void WorldConverter::convert(const convert_task& task) const {
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if (!fs::is_regular_file(task.file))
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return;
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if (!fs::is_regular_file(task.file)) return;
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switch (task.type) {
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case convert_task_type::region:
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@@ -1,13 +1,13 @@
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#ifndef FILES_WORLD_CONVERTER_HPP_
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#define FILES_WORLD_CONVERTER_HPP_
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#include <queue>
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#include <memory>
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#include <filesystem>
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#include <memory>
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#include <queue>
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#include "../typedefs.hpp"
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#include "../delegates.hpp"
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#include "../interfaces/Task.hpp"
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#include "../typedefs.hpp"
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namespace fs = std::filesystem;
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@@ -15,9 +15,7 @@ class Content;
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class ContentLUT;
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class WorldFiles;
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enum class convert_task_type {
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region, player
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};
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enum class convert_task_type { region, player };
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struct convert_task {
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convert_task_type type;
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@@ -37,7 +35,7 @@ class WorldConverter : public Task {
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public:
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WorldConverter(
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const fs::path& folder,
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const Content* content,
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const Content* content,
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std::shared_ptr<ContentLUT> lut
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);
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~WorldConverter();
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@@ -56,11 +54,11 @@ public:
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static std::shared_ptr<Task> startTask(
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const fs::path& folder,
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const Content* content,
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const Content* content,
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const std::shared_ptr<ContentLUT>& lut,
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const runnable& onDone,
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bool multithreading
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);
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};
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#endif // FILES_WORLD_CONVERTER_HPP_
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#endif // FILES_WORLD_CONVERTER_HPP_
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+27
-29
@@ -1,5 +1,13 @@
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#include "WorldFiles.hpp"
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#include <cassert>
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#include <cstdint>
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#include <cstring>
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#include <fstream>
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#include <iostream>
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#include <sstream>
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#include <utility>
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#include "../coders/byte_utils.hpp"
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#include "../coders/json.hpp"
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#include "../constants.hpp"
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@@ -11,11 +19,11 @@
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#include "../items/ItemDef.hpp"
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#include "../lighting/Lightmap.hpp"
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#include "../maths/voxmaths.hpp"
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#include "../objects/Player.hpp"
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#include "../objects/EntityDef.hpp"
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#include "../objects/Player.hpp"
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#include "../physics/Hitbox.hpp"
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#include "../typedefs.hpp"
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#include "../settings.hpp"
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#include "../typedefs.hpp"
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#include "../util/data_io.hpp"
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#include "../voxels/Block.hpp"
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#include "../voxels/Chunk.hpp"
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@@ -23,24 +31,16 @@
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#include "../window/Camera.hpp"
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#include "../world/World.hpp"
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#include <cassert>
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#include <iostream>
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#include <cstdint>
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#include <fstream>
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#include <sstream>
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#include <cstring>
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#include <utility>
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#define WORLD_FORMAT_MAGIC ".VOXWLD"
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static debug::Logger logger("world-files");
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WorldFiles::WorldFiles(const fs::path& directory) : directory(directory), regions(directory) {
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WorldFiles::WorldFiles(const fs::path& directory)
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: directory(directory), regions(directory) {
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}
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WorldFiles::WorldFiles(const fs::path& directory, const DebugSettings& settings)
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: WorldFiles(directory)
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{
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: WorldFiles(directory) {
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generatorTestMode = settings.generatorTestMode.get();
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doWriteLights = settings.doWriteLights.get();
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regions.generatorTestMode = generatorTestMode;
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@@ -55,23 +55,23 @@ void WorldFiles::createDirectories() {
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}
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fs::path WorldFiles::getPlayerFile() const {
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return directory/fs::path("player.json");
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return directory / fs::path("player.json");
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}
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fs::path WorldFiles::getResourcesFile() const {
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return directory/fs::path("resources.json");
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return directory / fs::path("resources.json");
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}
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fs::path WorldFiles::getWorldFile() const {
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return directory/fs::path(WORLD_FILE);
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return directory / fs::path(WORLD_FILE);
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}
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fs::path WorldFiles::getIndicesFile() const {
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return directory/fs::path("indices.json");
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return directory / fs::path("indices.json");
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}
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fs::path WorldFiles::getPacksFile() const {
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return directory/fs::path("packs.list");
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return directory / fs::path("packs.list");
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}
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void WorldFiles::write(const World* world, const Content* content) {
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@@ -84,7 +84,7 @@ void WorldFiles::write(const World* world, const Content* content) {
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if (generatorTestMode) {
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return;
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}
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writeIndices(content->getIndices());
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regions.write();
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}
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@@ -99,8 +99,10 @@ void WorldFiles::writePacks(const std::vector<ContentPack>& packs) {
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files::write_string(packsFile, ss.str());
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}
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template<class T>
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static void write_indices(const ContentUnitIndices<T>& indices, dynamic::List& list) {
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template <class T>
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static void write_indices(
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const ContentUnitIndices<T>& indices, dynamic::List& list
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) {
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size_t count = indices.count();
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for (size_t i = 0; i < count; i++) {
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list.put(indices.get(i)->name);
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@@ -131,9 +133,7 @@ bool WorldFiles::readWorldInfo(World* world) {
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}
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static void read_resources_data(
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const Content* content,
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const dynamic::List_sptr& list,
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ResourceType type
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const Content* content, const dynamic::List_sptr& list, ResourceType type
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) {
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const auto& indices = content->getIndices(type);
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for (size_t i = 0; i < list->size(); i++) {
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@@ -169,12 +169,11 @@ bool WorldFiles::readResourcesData(const Content* content) {
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}
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static void erase_pack_indices(dynamic::Map* root, const std::string& id) {
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auto prefix = id+":";
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auto prefix = id + ":";
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auto blocks = root->list("blocks");
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for (uint i = 0; i < blocks->size(); i++) {
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auto name = blocks->str(i);
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if (name.find(prefix) != 0)
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continue;
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if (name.find(prefix) != 0) continue;
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auto value = blocks->getValueWriteable(i);
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*value = CORE_AIR;
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}
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@@ -182,8 +181,7 @@ static void erase_pack_indices(dynamic::Map* root, const std::string& id) {
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auto items = root->list("items");
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for (uint i = 0; i < items->size(); i++) {
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auto name = items->str(i);
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if (name.find(prefix) != 0)
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continue;
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if (name.find(prefix) != 0) continue;
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auto value = items->getValueWriteable(i);
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*value = CORE_EMPTY;
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}
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+12
-14
@@ -1,19 +1,17 @@
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#ifndef FILES_WORLD_FILES_HPP_
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#define FILES_WORLD_FILES_HPP_
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#include "WorldRegions.hpp"
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#include "files.hpp"
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#include "../typedefs.hpp"
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#include "../content/ContentPack.hpp"
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#include "../voxels/Chunk.hpp"
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#include <vector>
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#include <string>
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#include <memory>
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#include <filesystem>
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#include <glm/glm.hpp>
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#include <memory>
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#include <string>
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#include <vector>
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#include "../content/ContentPack.hpp"
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#include "../typedefs.hpp"
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#include "../voxels/Chunk.hpp"
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#include "WorldRegions.hpp"
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#include "files.hpp"
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#define GLM_ENABLE_EXPERIMENTAL
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#include "glm/gtx/hash.hpp"
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@@ -41,8 +39,8 @@ class WorldFiles {
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void writeWorldInfo(const World* world);
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void writeIndices(const ContentIndices* indices);
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public:
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WorldFiles(const fs::path &directory);
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WorldFiles(const fs::path &directory, const DebugSettings& settings);
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WorldFiles(const fs::path& directory);
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WorldFiles(const fs::path& directory, const DebugSettings& settings);
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~WorldFiles();
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fs::path getPlayerFile() const;
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@@ -75,4 +73,4 @@ public:
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}
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};
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#endif // FILES_WORLD_FILES_HPP_
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#endif // FILES_WORLD_FILES_HPP_
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+101
-55
@@ -1,5 +1,9 @@
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#include "WorldRegions.hpp"
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#include <cstring>
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#include <utility>
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#include <vector>
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#include "../coders/byte_utils.hpp"
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#include "../coders/rle.hpp"
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#include "../data/dynamic.hpp"
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@@ -7,10 +11,6 @@
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#include "../maths/voxmaths.hpp"
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#include "../util/data_io.hpp"
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#include <cstring>
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#include <utility>
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#include <vector>
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#define REGION_FORMAT_MAGIC ".VOXREG"
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regfile::regfile(fs::path filename) : file(std::move(filename)) {
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@@ -18,15 +18,16 @@ regfile::regfile(fs::path filename) : file(std::move(filename)) {
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throw std::runtime_error("incomplete region file header");
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char header[REGION_HEADER_SIZE];
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file.read(header, REGION_HEADER_SIZE);
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// avoid of use strcmp_s
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if (std::string(header, strlen(REGION_FORMAT_MAGIC)) != REGION_FORMAT_MAGIC) {
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if (std::string(header, strlen(REGION_FORMAT_MAGIC)) !=
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REGION_FORMAT_MAGIC) {
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throw std::runtime_error("invalid region file magic number");
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}
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version = header[8];
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if (uint(version) > REGION_FORMAT_VERSION) {
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throw illegal_region_format(
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"region format "+std::to_string(version)+" is not supported"
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"region format " + std::to_string(version) + " is not supported"
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);
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}
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}
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@@ -39,7 +40,7 @@ std::unique_ptr<ubyte[]> regfile::read(int index, uint32_t& length) {
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file.seekg(table_offset + index * 4);
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file.read(reinterpret_cast<char*>(&offset), 4);
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offset = dataio::read_int32_big(reinterpret_cast<const ubyte*>(&offset), 0);
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if (offset == 0){
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if (offset == 0) {
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return nullptr;
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}
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@@ -52,9 +53,11 @@ std::unique_ptr<ubyte[]> regfile::read(int index, uint32_t& length) {
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}
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WorldRegion::WorldRegion()
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: chunksData(std::make_unique<std::unique_ptr<ubyte[]>[]>(REGION_CHUNKS_COUNT)),
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sizes(std::make_unique<uint32_t[]>(REGION_CHUNKS_COUNT))
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{}
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: chunksData(
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std::make_unique<std::unique_ptr<ubyte[]>[]>(REGION_CHUNKS_COUNT)
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),
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sizes(std::make_unique<uint32_t[]>(REGION_CHUNKS_COUNT)) {
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}
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WorldRegion::~WorldRegion() = default;
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@@ -88,13 +91,14 @@ uint WorldRegion::getChunkDataSize(uint x, uint z) {
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}
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WorldRegions::WorldRegions(const fs::path& directory) : directory(directory) {
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for (size_t i = 0; i < sizeof(layers)/sizeof(RegionsLayer); i++) {
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for (size_t i = 0; i < sizeof(layers) / sizeof(RegionsLayer); i++) {
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layers[i].layer = i;
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}
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layers[REGION_LAYER_VOXELS].folder = directory/fs::path("regions");
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layers[REGION_LAYER_LIGHTS].folder = directory/fs::path("lights");
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layers[REGION_LAYER_INVENTORIES].folder = directory/fs::path("inventories");
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layers[REGION_LAYER_ENTITIES].folder = directory/fs::path("entities");
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layers[REGION_LAYER_VOXELS].folder = directory / fs::path("regions");
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layers[REGION_LAYER_LIGHTS].folder = directory / fs::path("lights");
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layers[REGION_LAYER_INVENTORIES].folder =
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directory / fs::path("inventories");
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layers[REGION_LAYER_ENTITIES].folder = directory / fs::path("entities");
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}
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WorldRegions::~WorldRegions() = default;
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@@ -121,10 +125,12 @@ WorldRegion* WorldRegions::getOrCreateRegion(int x, int z, int layer) {
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return region;
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}
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std::unique_ptr<ubyte[]> WorldRegions::compress(const ubyte* src, size_t srclen, size_t& len) {
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std::unique_ptr<ubyte[]> WorldRegions::compress(
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const ubyte* src, size_t srclen, size_t& len
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) {
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auto buffer = bufferPool.get();
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auto bytes = buffer.get();
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len = extrle::encode(src, srclen, bytes);
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auto data = std::make_unique<ubyte[]>(len);
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for (size_t i = 0; i < len; i++) {
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@@ -133,7 +139,9 @@ std::unique_ptr<ubyte[]> WorldRegions::compress(const ubyte* src, size_t srclen,
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return data;
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}
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std::unique_ptr<ubyte[]> WorldRegions::decompress(const ubyte* src, size_t srclen, size_t dstlen) {
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std::unique_ptr<ubyte[]> WorldRegions::decompress(
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const ubyte* src, size_t srclen, size_t dstlen
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) {
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auto decompressed = std::make_unique<ubyte[]>(dstlen);
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extrle::decode(src, srclen, decompressed.get());
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return decompressed;
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@@ -157,8 +165,10 @@ std::unique_ptr<ubyte[]> WorldRegions::readChunkData(
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return rfile->read(chunkIndex, length);
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}
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/// @brief Read missing chunks data (null pointers) from region file
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void WorldRegions::fetchChunks(WorldRegion* region, int x, int z, regfile* file) {
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/// @brief Read missing chunks data (null pointers) from region file
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void WorldRegions::fetchChunks(
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WorldRegion* region, int x, int z, regfile* file
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) {
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auto* chunks = region->getChunks();
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uint32_t* sizes = region->getSizes();
|
||||
|
||||
@@ -226,7 +236,8 @@ regfile_ptr WorldRegions::getRegFile(glm::ivec3 coord, bool create) {
|
||||
}
|
||||
|
||||
regfile_ptr WorldRegions::createRegFile(glm::ivec3 coord) {
|
||||
fs::path file = layers[coord[2]].folder/getRegionFilename(coord[0], coord[1]);
|
||||
fs::path file =
|
||||
layers[coord[2]].folder / getRegionFilename(coord[0], coord[1]);
|
||||
if (!fs::exists(file)) {
|
||||
return nullptr;
|
||||
}
|
||||
@@ -261,8 +272,8 @@ fs::path WorldRegions::getRegionFilename(int x, int z) const {
|
||||
return fs::path(std::to_string(x) + "_" + std::to_string(z) + ".bin");
|
||||
}
|
||||
|
||||
void WorldRegions::writeRegion(int x, int z, int layer, WorldRegion* entry){
|
||||
fs::path filename = layers[layer].folder/getRegionFilename(x, z);
|
||||
void WorldRegions::writeRegion(int x, int z, int layer, WorldRegion* entry) {
|
||||
fs::path filename = layers[layer].folder / getRegionFilename(x, z);
|
||||
|
||||
glm::ivec3 regcoord(x, z, layer);
|
||||
if (auto regfile = getRegFile(regcoord, false)) {
|
||||
@@ -272,29 +283,31 @@ void WorldRegions::writeRegion(int x, int z, int layer, WorldRegion* entry){
|
||||
regfile.reset();
|
||||
closeRegFile(regcoord);
|
||||
}
|
||||
|
||||
|
||||
char header[REGION_HEADER_SIZE] = REGION_FORMAT_MAGIC;
|
||||
header[8] = REGION_FORMAT_VERSION;
|
||||
header[9] = 0; // flags
|
||||
header[9] = 0; // flags
|
||||
std::ofstream file(filename, std::ios::out | std::ios::binary);
|
||||
file.write(header, REGION_HEADER_SIZE);
|
||||
|
||||
size_t offset = REGION_HEADER_SIZE;
|
||||
char intbuf[4]{};
|
||||
uint offsets[REGION_CHUNKS_COUNT]{};
|
||||
|
||||
char intbuf[4] {};
|
||||
uint offsets[REGION_CHUNKS_COUNT] {};
|
||||
|
||||
auto* region = entry->getChunks();
|
||||
uint32_t* sizes = entry->getSizes();
|
||||
|
||||
|
||||
for (size_t i = 0; i < REGION_CHUNKS_COUNT; i++) {
|
||||
ubyte* chunk = region[i].get();
|
||||
if (chunk == nullptr){
|
||||
if (chunk == nullptr) {
|
||||
offsets[i] = 0;
|
||||
} else {
|
||||
offsets[i] = offset;
|
||||
|
||||
size_t compressedSize = sizes[i];
|
||||
dataio::write_int32_big(compressedSize, reinterpret_cast<ubyte*>(intbuf), 0);
|
||||
dataio::write_int32_big(
|
||||
compressedSize, reinterpret_cast<ubyte*>(intbuf), 0
|
||||
);
|
||||
offset += 4 + compressedSize;
|
||||
|
||||
file.write(intbuf, 4);
|
||||
@@ -302,13 +315,15 @@ void WorldRegions::writeRegion(int x, int z, int layer, WorldRegion* entry){
|
||||
}
|
||||
}
|
||||
for (size_t i = 0; i < REGION_CHUNKS_COUNT; i++) {
|
||||
dataio::write_int32_big(offsets[i], reinterpret_cast<ubyte*>(intbuf), 0);
|
||||
dataio::write_int32_big(
|
||||
offsets[i], reinterpret_cast<ubyte*>(intbuf), 0
|
||||
);
|
||||
file.write(intbuf, 4);
|
||||
}
|
||||
}
|
||||
|
||||
void WorldRegions::writeRegions(int layer) {
|
||||
for (auto& it : layers[layer].regions){
|
||||
for (auto& it : layers[layer].regions) {
|
||||
WorldRegion* region = it.second.get();
|
||||
if (region->getChunks() == nullptr || !region->isUnsaved()) {
|
||||
continue;
|
||||
@@ -318,7 +333,14 @@ void WorldRegions::writeRegions(int layer) {
|
||||
}
|
||||
}
|
||||
|
||||
void WorldRegions::put(int x, int z, int layer, std::unique_ptr<ubyte[]> data, size_t size, bool rle) {
|
||||
void WorldRegions::put(
|
||||
int x,
|
||||
int z,
|
||||
int layer,
|
||||
std::unique_ptr<ubyte[]> data,
|
||||
size_t size,
|
||||
bool rle
|
||||
) {
|
||||
if (rle) {
|
||||
size_t compressedSize;
|
||||
auto compressed = compress(data.get(), size, compressedSize);
|
||||
@@ -333,7 +355,9 @@ void WorldRegions::put(int x, int z, int layer, std::unique_ptr<ubyte[]> data, s
|
||||
region->put(localX, localZ, data.release(), size);
|
||||
}
|
||||
|
||||
static std::unique_ptr<ubyte[]> write_inventories(Chunk* chunk, uint& datasize) {
|
||||
static std::unique_ptr<ubyte[]> write_inventories(
|
||||
Chunk* chunk, uint& datasize
|
||||
) {
|
||||
auto& inventories = chunk->inventories;
|
||||
ByteBuilder builder;
|
||||
builder.putInt32(inventories.size());
|
||||
@@ -343,7 +367,7 @@ static std::unique_ptr<ubyte[]> write_inventories(Chunk* chunk, uint& datasize)
|
||||
auto bytes = json::to_binary(map.get(), true);
|
||||
builder.putInt32(bytes.size());
|
||||
builder.put(bytes.data(), bytes.size());
|
||||
}
|
||||
}
|
||||
auto datavec = builder.data();
|
||||
datasize = builder.size();
|
||||
auto data = std::make_unique<ubyte[]>(datasize);
|
||||
@@ -352,7 +376,7 @@ static std::unique_ptr<ubyte[]> write_inventories(Chunk* chunk, uint& datasize)
|
||||
}
|
||||
|
||||
/// @brief Store chunk data (voxels and lights) in region (existing or new)
|
||||
void WorldRegions::put(Chunk* chunk, std::vector<ubyte> entitiesData){
|
||||
void WorldRegions::put(Chunk* chunk, std::vector<ubyte> entitiesData) {
|
||||
assert(chunk != nullptr);
|
||||
if (!chunk->flags.lighted) {
|
||||
return;
|
||||
@@ -365,20 +389,32 @@ void WorldRegions::put(Chunk* chunk, std::vector<ubyte> entitiesData){
|
||||
int regionX, regionZ, localX, localZ;
|
||||
calc_reg_coords(chunk->x, chunk->z, regionX, regionZ, localX, localZ);
|
||||
|
||||
put(chunk->x, chunk->z, REGION_LAYER_VOXELS,
|
||||
chunk->encode(), CHUNK_DATA_LEN, true);
|
||||
put(chunk->x,
|
||||
chunk->z,
|
||||
REGION_LAYER_VOXELS,
|
||||
chunk->encode(),
|
||||
CHUNK_DATA_LEN,
|
||||
true);
|
||||
|
||||
// Writing lights cache
|
||||
if (doWriteLights && chunk->flags.lighted) {
|
||||
put(chunk->x, chunk->z, REGION_LAYER_LIGHTS,
|
||||
chunk->lightmap.encode(), LIGHTMAP_DATA_LEN, true);
|
||||
put(chunk->x,
|
||||
chunk->z,
|
||||
REGION_LAYER_LIGHTS,
|
||||
chunk->lightmap.encode(),
|
||||
LIGHTMAP_DATA_LEN,
|
||||
true);
|
||||
}
|
||||
// Writing block inventories
|
||||
if (!chunk->inventories.empty()) {
|
||||
uint datasize;
|
||||
auto data = write_inventories(chunk, datasize);
|
||||
put(chunk->x, chunk->z, REGION_LAYER_INVENTORIES,
|
||||
std::move(data), datasize, false);
|
||||
put(chunk->x,
|
||||
chunk->z,
|
||||
REGION_LAYER_INVENTORIES,
|
||||
std::move(data),
|
||||
datasize,
|
||||
false);
|
||||
}
|
||||
// Writing entities
|
||||
if (!entitiesData.empty()) {
|
||||
@@ -386,12 +422,16 @@ void WorldRegions::put(Chunk* chunk, std::vector<ubyte> entitiesData){
|
||||
for (size_t i = 0; i < entitiesData.size(); i++) {
|
||||
data[i] = entitiesData[i];
|
||||
}
|
||||
put(chunk->x, chunk->z, REGION_LAYER_ENTITIES,
|
||||
std::move(data), entitiesData.size(), false);
|
||||
put(chunk->x,
|
||||
chunk->z,
|
||||
REGION_LAYER_ENTITIES,
|
||||
std::move(data),
|
||||
entitiesData.size(),
|
||||
false);
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<ubyte[]> WorldRegions::getChunk(int x, int z){
|
||||
std::unique_ptr<ubyte[]> WorldRegions::getChunk(int x, int z) {
|
||||
uint32_t size;
|
||||
auto* data = getData(x, z, REGION_LAYER_VOXELS, size);
|
||||
if (data == nullptr) {
|
||||
@@ -400,7 +440,7 @@ std::unique_ptr<ubyte[]> WorldRegions::getChunk(int x, int z){
|
||||
return decompress(data, size, CHUNK_DATA_LEN);
|
||||
}
|
||||
|
||||
/// @brief Get cached lights for chunk at x,z
|
||||
/// @brief Get cached lights for chunk at x,z
|
||||
/// @return lights data or nullptr
|
||||
std::unique_ptr<light_t[]> WorldRegions::getLights(int x, int z) {
|
||||
uint32_t size;
|
||||
@@ -433,7 +473,7 @@ chunk_inventories_map WorldRegions::fetchInventories(int x, int z) {
|
||||
return meta;
|
||||
}
|
||||
|
||||
dynamic::Map_sptr WorldRegions::fetchEntities(int x, int z) {
|
||||
dynamic::Map_sptr WorldRegions::fetchEntities(int x, int z) {
|
||||
uint32_t bytesSize;
|
||||
const ubyte* data = getData(x, z, REGION_LAYER_ENTITIES, bytesSize);
|
||||
if (data == nullptr) {
|
||||
@@ -444,7 +484,7 @@ chunk_inventories_map WorldRegions::fetchInventories(int x, int z) {
|
||||
return nullptr;
|
||||
}
|
||||
return map;
|
||||
}
|
||||
}
|
||||
|
||||
void WorldRegions::processRegionVoxels(int x, int z, const regionproc& func) {
|
||||
if (getRegion(x, z, REGION_LAYER_VOXELS)) {
|
||||
@@ -465,7 +505,12 @@ void WorldRegions::processRegionVoxels(int x, int z, const regionproc& func) {
|
||||
}
|
||||
data = decompress(data.get(), length, CHUNK_DATA_LEN);
|
||||
if (func(data.get())) {
|
||||
put(gx, gz, REGION_LAYER_VOXELS, std::move(data), CHUNK_DATA_LEN, true);
|
||||
put(gx,
|
||||
gz,
|
||||
REGION_LAYER_VOXELS,
|
||||
std::move(data),
|
||||
CHUNK_DATA_LEN,
|
||||
true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -475,7 +520,6 @@ fs::path WorldRegions::getRegionsFolder(int layer) const {
|
||||
return layers[layer].folder;
|
||||
}
|
||||
|
||||
|
||||
void WorldRegions::write() {
|
||||
for (auto& layer : layers) {
|
||||
fs::create_directories(layer.folder);
|
||||
@@ -483,14 +527,16 @@ void WorldRegions::write() {
|
||||
}
|
||||
}
|
||||
|
||||
bool WorldRegions::parseRegionFilename(const std::string& name, int& x, int& z) {
|
||||
bool WorldRegions::parseRegionFilename(
|
||||
const std::string& name, int& x, int& z
|
||||
) {
|
||||
size_t sep = name.find('_');
|
||||
if (sep == std::string::npos || sep == 0 || sep == name.length()-1) {
|
||||
if (sep == std::string::npos || sep == 0 || sep == name.length() - 1) {
|
||||
return false;
|
||||
}
|
||||
try {
|
||||
x = std::stoi(name.substr(0, sep));
|
||||
z = std::stoi(name.substr(sep+1));
|
||||
z = std::stoi(name.substr(sep + 1));
|
||||
} catch (std::invalid_argument& err) {
|
||||
return false;
|
||||
} catch (std::out_of_range& err) {
|
||||
|
||||
+40
-28
@@ -1,20 +1,19 @@
|
||||
#ifndef FILES_WORLD_REGIONS_HPP_
|
||||
#define FILES_WORLD_REGIONS_HPP_
|
||||
|
||||
#include "files.hpp"
|
||||
#include <condition_variable>
|
||||
#include <filesystem>
|
||||
#include <functional>
|
||||
#include <glm/glm.hpp>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "../data/dynamic_fwd.hpp"
|
||||
#include "../typedefs.hpp"
|
||||
#include "../util/BufferPool.hpp"
|
||||
#include "../voxels/Chunk.hpp"
|
||||
#include "../data/dynamic_fwd.hpp"
|
||||
|
||||
#include <mutex>
|
||||
#include <memory>
|
||||
#include <functional>
|
||||
#include <filesystem>
|
||||
#include <unordered_map>
|
||||
#include <condition_variable>
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include "files.hpp"
|
||||
#define GLM_ENABLE_EXPERIMENTAL
|
||||
#include "glm/gtx/hash.hpp"
|
||||
|
||||
@@ -35,8 +34,9 @@ inline constexpr uint MAX_OPEN_REGION_FILES = 16;
|
||||
|
||||
class illegal_region_format : public std::runtime_error {
|
||||
public:
|
||||
illegal_region_format(const std::string& message)
|
||||
: std::runtime_error(message) {}
|
||||
illegal_region_format(const std::string& message)
|
||||
: std::runtime_error(message) {
|
||||
}
|
||||
};
|
||||
|
||||
class WorldRegion {
|
||||
@@ -83,14 +83,14 @@ class regfile_ptr {
|
||||
regfile* file;
|
||||
std::condition_variable* cv;
|
||||
public:
|
||||
regfile_ptr(
|
||||
regfile* file,
|
||||
std::condition_variable* cv
|
||||
) : file(file), cv(cv) {}
|
||||
regfile_ptr(regfile* file, std::condition_variable* cv)
|
||||
: file(file), cv(cv) {
|
||||
}
|
||||
|
||||
regfile_ptr(const regfile_ptr&) = delete;
|
||||
|
||||
regfile_ptr(std::nullptr_t) : file(nullptr), cv(nullptr) {}
|
||||
regfile_ptr(std::nullptr_t) : file(nullptr), cv(nullptr) {
|
||||
}
|
||||
|
||||
bool operator==(std::nullptr_t) const {
|
||||
return file == nullptr;
|
||||
@@ -123,8 +123,7 @@ class WorldRegions {
|
||||
std::condition_variable regFilesCv;
|
||||
RegionsLayer layers[4] {};
|
||||
util::BufferPool<ubyte> bufferPool {
|
||||
std::max(CHUNK_DATA_LEN, LIGHTMAP_DATA_LEN) * 2
|
||||
};
|
||||
std::max(CHUNK_DATA_LEN, LIGHTMAP_DATA_LEN) * 2};
|
||||
|
||||
WorldRegion* getRegion(int x, int z, int layer);
|
||||
WorldRegion* getOrCreateRegion(int x, int z, int layer);
|
||||
@@ -134,22 +133,28 @@ class WorldRegions {
|
||||
/// @param srclen length of the source buffer
|
||||
/// @param len (out argument) length of result buffer
|
||||
/// @return compressed bytes array
|
||||
std::unique_ptr<ubyte[]> compress(const ubyte* src, size_t srclen, size_t& len);
|
||||
std::unique_ptr<ubyte[]> compress(
|
||||
const ubyte* src, size_t srclen, size_t& len
|
||||
);
|
||||
|
||||
/// @brief Decompress buffer with extrle
|
||||
/// @param src compressed buffer
|
||||
/// @param srclen length of compressed buffer
|
||||
/// @param dstlen max expected length of source buffer
|
||||
/// @return decompressed bytes array
|
||||
std::unique_ptr<ubyte[]> decompress(const ubyte* src, size_t srclen, size_t dstlen);
|
||||
std::unique_ptr<ubyte[]> decompress(
|
||||
const ubyte* src, size_t srclen, size_t dstlen
|
||||
);
|
||||
|
||||
std::unique_ptr<ubyte[]> readChunkData(int x, int y, uint32_t& length, regfile* file);
|
||||
std::unique_ptr<ubyte[]> readChunkData(
|
||||
int x, int y, uint32_t& length, regfile* file
|
||||
);
|
||||
|
||||
void fetchChunks(WorldRegion* region, int x, int y, regfile* file);
|
||||
|
||||
ubyte* getData(int x, int z, int layer, uint32_t& size);
|
||||
|
||||
regfile_ptr getRegFile(glm::ivec3 coord, bool create=true);
|
||||
regfile_ptr getRegFile(glm::ivec3 coord, bool create = true);
|
||||
void closeRegFile(glm::ivec3 coord);
|
||||
regfile_ptr useRegFile(glm::ivec3 coord);
|
||||
regfile_ptr createRegFile(glm::ivec3 coord);
|
||||
@@ -174,19 +179,26 @@ public:
|
||||
/// @brief Put all chunk data to regions
|
||||
void put(Chunk* chunk, std::vector<ubyte> entitiesData);
|
||||
|
||||
/// @brief Store data in specified region
|
||||
/// @brief Store data in specified region
|
||||
/// @param x chunk.x
|
||||
/// @param z chunk.z
|
||||
/// @param layer regions layer
|
||||
/// @param data target data
|
||||
/// @param size data size
|
||||
/// @param rle compress with ext-RLE
|
||||
void put(int x, int z, int layer, std::unique_ptr<ubyte[]> data, size_t size, bool rle);
|
||||
void put(
|
||||
int x,
|
||||
int z,
|
||||
int layer,
|
||||
std::unique_ptr<ubyte[]> data,
|
||||
size_t size,
|
||||
bool rle
|
||||
);
|
||||
|
||||
std::unique_ptr<ubyte[]> getChunk(int x, int z);
|
||||
std::unique_ptr<light_t[]> getLights(int x, int z);
|
||||
chunk_inventories_map fetchInventories(int x, int z);
|
||||
dynamic::Map_sptr fetchEntities(int x, int z);
|
||||
dynamic::Map_sptr fetchEntities(int x, int z);
|
||||
|
||||
void processRegionVoxels(int x, int z, const regionproc& func);
|
||||
|
||||
@@ -202,4 +214,4 @@ public:
|
||||
static bool parseRegionFilename(const std::string& name, int& x, int& y);
|
||||
};
|
||||
|
||||
#endif // FILES_WORLD_REGIONS_HPP_
|
||||
#endif // FILES_WORLD_REGIONS_HPP_
|
||||
|
||||
+44
-45
@@ -1,13 +1,13 @@
|
||||
#include "engine_paths.hpp"
|
||||
|
||||
#include <stack>
|
||||
#include <sstream>
|
||||
#include <filesystem>
|
||||
#include <algorithm>
|
||||
#include <filesystem>
|
||||
#include <sstream>
|
||||
#include <stack>
|
||||
#include <utility>
|
||||
|
||||
#include "../util/stringutil.hpp"
|
||||
#include "../typedefs.hpp"
|
||||
#include "../util/stringutil.hpp"
|
||||
#include "WorldFiles.hpp"
|
||||
|
||||
const fs::path SCREENSHOTS_FOLDER {"screenshots"};
|
||||
@@ -16,7 +16,7 @@ const fs::path CONTROLS_FILE {"controls.toml"};
|
||||
const fs::path SETTINGS_FILE {"settings.toml"};
|
||||
|
||||
void EnginePaths::prepare() {
|
||||
fs::path contentFolder = userfiles/fs::path(CONTENT_FOLDER);
|
||||
fs::path contentFolder = userfiles / fs::path(CONTENT_FOLDER);
|
||||
if (!fs::is_directory(contentFolder)) {
|
||||
fs::create_directories(contentFolder);
|
||||
}
|
||||
@@ -31,7 +31,7 @@ fs::path EnginePaths::getResources() const {
|
||||
}
|
||||
|
||||
fs::path EnginePaths::getScreenshotFile(const std::string& ext) {
|
||||
fs::path folder = userfiles/fs::path(SCREENSHOTS_FOLDER);
|
||||
fs::path folder = userfiles / fs::path(SCREENSHOTS_FOLDER);
|
||||
if (!fs::is_directory(folder)) {
|
||||
fs::create_directory(folder);
|
||||
}
|
||||
@@ -44,17 +44,21 @@ fs::path EnginePaths::getScreenshotFile(const std::string& ext) {
|
||||
ss << std::put_time(&tm, format);
|
||||
std::string datetimestr = ss.str();
|
||||
|
||||
fs::path filename = folder/fs::u8path("screenshot-"+datetimestr+"."+ext);
|
||||
fs::path filename =
|
||||
folder / fs::u8path("screenshot-" + datetimestr + "." + ext);
|
||||
uint index = 0;
|
||||
while (fs::exists(filename)) {
|
||||
filename = folder/fs::u8path("screenshot-"+datetimestr+"-"+std::to_string(index)+"."+ext);
|
||||
filename = folder / fs::u8path(
|
||||
"screenshot-" + datetimestr + "-" +
|
||||
std::to_string(index) + "." + ext
|
||||
);
|
||||
index++;
|
||||
}
|
||||
return filename;
|
||||
}
|
||||
|
||||
fs::path EnginePaths::getWorldsFolder() {
|
||||
return userfiles/fs::path("worlds");
|
||||
return userfiles / fs::path("worlds");
|
||||
}
|
||||
|
||||
fs::path EnginePaths::getWorldFolder() {
|
||||
@@ -62,45 +66,44 @@ fs::path EnginePaths::getWorldFolder() {
|
||||
}
|
||||
|
||||
fs::path EnginePaths::getWorldFolder(const std::string& name) {
|
||||
return getWorldsFolder()/fs::path(name);
|
||||
return getWorldsFolder() / fs::path(name);
|
||||
}
|
||||
|
||||
fs::path EnginePaths::getControlsFile() {
|
||||
return userfiles/fs::path(CONTROLS_FILE);
|
||||
return userfiles / fs::path(CONTROLS_FILE);
|
||||
}
|
||||
|
||||
fs::path EnginePaths::getSettingsFile() {
|
||||
return userfiles/fs::path(SETTINGS_FILE);
|
||||
return userfiles / fs::path(SETTINGS_FILE);
|
||||
}
|
||||
|
||||
std::vector<fs::path> EnginePaths::scanForWorlds() {
|
||||
std::vector<fs::path> folders;
|
||||
|
||||
fs::path folder = getWorldsFolder();
|
||||
if (!fs::is_directory(folder))
|
||||
return folders;
|
||||
|
||||
if (!fs::is_directory(folder)) return folders;
|
||||
|
||||
for (const auto& entry : fs::directory_iterator(folder)) {
|
||||
if (!entry.is_directory()) {
|
||||
continue;
|
||||
}
|
||||
const fs::path& worldFolder = entry.path();
|
||||
fs::path worldFile = worldFolder/fs::u8path(WorldFiles::WORLD_FILE);
|
||||
fs::path worldFile = worldFolder / fs::u8path(WorldFiles::WORLD_FILE);
|
||||
if (!fs::is_regular_file(worldFile)) {
|
||||
continue;
|
||||
}
|
||||
folders.push_back(worldFolder);
|
||||
}
|
||||
std::sort(folders.begin(), folders.end(), [](fs::path a, fs::path b) {
|
||||
a = a/fs::u8path(WorldFiles::WORLD_FILE);
|
||||
b = b/fs::u8path(WorldFiles::WORLD_FILE);
|
||||
a = a / fs::u8path(WorldFiles::WORLD_FILE);
|
||||
b = b / fs::u8path(WorldFiles::WORLD_FILE);
|
||||
return fs::last_write_time(a) > fs::last_write_time(b);
|
||||
});
|
||||
return folders;
|
||||
}
|
||||
|
||||
bool EnginePaths::isWorldNameUsed(const std::string& name) {
|
||||
return fs::exists(EnginePaths::getWorldsFolder()/fs::u8path(name));
|
||||
return fs::exists(EnginePaths::getWorldsFolder() / fs::u8path(name));
|
||||
}
|
||||
|
||||
void EnginePaths::setUserfiles(fs::path folder) {
|
||||
@@ -125,8 +128,7 @@ static fs::path toCanonic(fs::path path) {
|
||||
while (true) {
|
||||
parts.push(path.filename().u8string());
|
||||
path = path.parent_path();
|
||||
if (path.empty())
|
||||
break;
|
||||
if (path.empty()) break;
|
||||
}
|
||||
path = fs::u8path("");
|
||||
while (!parts.empty()) {
|
||||
@@ -150,38 +152,38 @@ fs::path EnginePaths::resolve(const std::string& path, bool throwErr) {
|
||||
throw files_access_error("no entry point specified");
|
||||
}
|
||||
std::string prefix = path.substr(0, separator);
|
||||
std::string filename = path.substr(separator+1);
|
||||
std::string filename = path.substr(separator + 1);
|
||||
filename = toCanonic(fs::u8path(filename)).u8string();
|
||||
|
||||
if (prefix == "res" || prefix == "core") {
|
||||
return resources/fs::u8path(filename);
|
||||
return resources / fs::u8path(filename);
|
||||
}
|
||||
if (prefix == "user") {
|
||||
return userfiles/fs::u8path(filename);
|
||||
return userfiles / fs::u8path(filename);
|
||||
}
|
||||
if (prefix == "world") {
|
||||
return worldFolder/fs::u8path(filename);
|
||||
return worldFolder / fs::u8path(filename);
|
||||
}
|
||||
|
||||
if (contentPacks) {
|
||||
for (auto& pack : *contentPacks) {
|
||||
if (pack.id == prefix) {
|
||||
return pack.folder/fs::u8path(filename);
|
||||
return pack.folder / fs::u8path(filename);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (throwErr) {
|
||||
throw files_access_error("unknown entry point '"+prefix+"'");
|
||||
throw files_access_error("unknown entry point '" + prefix + "'");
|
||||
}
|
||||
return fs::path(filename);
|
||||
}
|
||||
|
||||
ResPaths::ResPaths(fs::path mainRoot, std::vector<PathsRoot> roots)
|
||||
ResPaths::ResPaths(fs::path mainRoot, std::vector<PathsRoot> roots)
|
||||
: mainRoot(std::move(mainRoot)), roots(std::move(roots)) {
|
||||
}
|
||||
|
||||
fs::path ResPaths::find(const std::string& filename) const {
|
||||
for (int i = roots.size()-1; i >= 0; i--) {
|
||||
for (int i = roots.size() - 1; i >= 0; i--) {
|
||||
auto& root = roots[i];
|
||||
fs::path file = root.path / fs::u8path(filename);
|
||||
if (fs::exists(file)) {
|
||||
@@ -192,7 +194,7 @@ fs::path ResPaths::find(const std::string& filename) const {
|
||||
}
|
||||
|
||||
std::string ResPaths::findRaw(const std::string& filename) const {
|
||||
for (int i = roots.size()-1; i >= 0; i--) {
|
||||
for (int i = roots.size() - 1; i >= 0; i--) {
|
||||
auto& root = roots[i];
|
||||
if (fs::exists(root.path / fs::path(filename))) {
|
||||
return root.name + ":" + filename;
|
||||
@@ -200,30 +202,29 @@ std::string ResPaths::findRaw(const std::string& filename) const {
|
||||
}
|
||||
auto resDir = mainRoot;
|
||||
if (fs::exists(resDir / fs::path(filename))) {
|
||||
return "core:"+filename;
|
||||
return "core:" + filename;
|
||||
}
|
||||
throw std::runtime_error("could not to find file "+util::quote(filename));
|
||||
throw std::runtime_error("could not to find file " + util::quote(filename));
|
||||
}
|
||||
|
||||
std::vector<std::string> ResPaths::listdirRaw(const std::string& folderName) const {
|
||||
std::vector<std::string> ResPaths::listdirRaw(const std::string& folderName
|
||||
) const {
|
||||
std::vector<std::string> entries;
|
||||
for (int i = roots.size()-1; i >= 0; i--) {
|
||||
for (int i = roots.size() - 1; i >= 0; i--) {
|
||||
auto& root = roots[i];
|
||||
fs::path folder = root.path / fs::u8path(folderName);
|
||||
if (!fs::is_directory(folder))
|
||||
continue;
|
||||
if (!fs::is_directory(folder)) continue;
|
||||
for (const auto& entry : fs::directory_iterator(folder)) {
|
||||
auto name = entry.path().filename().u8string();
|
||||
entries.emplace_back(root.name+":"+folderName+"/"+name);
|
||||
entries.emplace_back(root.name + ":" + folderName + "/" + name);
|
||||
}
|
||||
}
|
||||
{
|
||||
fs::path folder = mainRoot / fs::u8path(folderName);
|
||||
if (!fs::is_directory(folder))
|
||||
return entries;
|
||||
if (!fs::is_directory(folder)) return entries;
|
||||
for (const auto& entry : fs::directory_iterator(folder)) {
|
||||
auto name = entry.path().filename().u8string();
|
||||
entries.emplace_back("core:"+folderName+"/"+name);
|
||||
entries.emplace_back("core:" + folderName + "/" + name);
|
||||
}
|
||||
}
|
||||
return entries;
|
||||
@@ -231,19 +232,17 @@ std::vector<std::string> ResPaths::listdirRaw(const std::string& folderName) con
|
||||
|
||||
std::vector<fs::path> ResPaths::listdir(const std::string& folderName) const {
|
||||
std::vector<fs::path> entries;
|
||||
for (int i = roots.size()-1; i >= 0; i--) {
|
||||
for (int i = roots.size() - 1; i >= 0; i--) {
|
||||
auto& root = roots[i];
|
||||
fs::path folder = root.path / fs::u8path(folderName);
|
||||
if (!fs::is_directory(folder))
|
||||
continue;
|
||||
if (!fs::is_directory(folder)) continue;
|
||||
for (const auto& entry : fs::directory_iterator(folder)) {
|
||||
entries.push_back(entry.path());
|
||||
}
|
||||
}
|
||||
{
|
||||
fs::path folder = mainRoot / fs::u8path(folderName);
|
||||
if (!fs::is_directory(folder))
|
||||
return entries;
|
||||
if (!fs::is_directory(folder)) return entries;
|
||||
for (const auto& entry : fs::directory_iterator(folder)) {
|
||||
entries.push_back(entry.path());
|
||||
}
|
||||
|
||||
+10
-12
@@ -1,10 +1,10 @@
|
||||
#ifndef FILES_ENGINE_PATHS_HPP_
|
||||
#define FILES_ENGINE_PATHS_HPP_
|
||||
|
||||
#include <filesystem>
|
||||
#include <stdexcept>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <stdexcept>
|
||||
#include <filesystem>
|
||||
|
||||
#include "../content/ContentPack.hpp"
|
||||
|
||||
@@ -12,12 +12,13 @@ namespace fs = std::filesystem;
|
||||
|
||||
class files_access_error : public std::runtime_error {
|
||||
public:
|
||||
files_access_error(const std::string& msg) : std::runtime_error(msg) {}
|
||||
files_access_error(const std::string& msg) : std::runtime_error(msg) {
|
||||
}
|
||||
};
|
||||
|
||||
class EnginePaths {
|
||||
fs::path userfiles {"."};
|
||||
fs::path resources {"res"};
|
||||
fs::path resources {"res"};
|
||||
fs::path worldFolder;
|
||||
std::vector<ContentPack>* contentPacks = nullptr;
|
||||
public:
|
||||
@@ -25,7 +26,7 @@ public:
|
||||
|
||||
fs::path getUserfiles() const;
|
||||
fs::path getResources() const;
|
||||
|
||||
|
||||
fs::path getScreenshotFile(const std::string& ext);
|
||||
fs::path getWorldsFolder();
|
||||
fs::path getWorldFolder();
|
||||
@@ -41,7 +42,7 @@ public:
|
||||
|
||||
std::vector<fs::path> scanForWorlds();
|
||||
|
||||
fs::path resolve(const std::string& path, bool throwErr=true);
|
||||
fs::path resolve(const std::string& path, bool throwErr = true);
|
||||
};
|
||||
|
||||
struct PathsRoot {
|
||||
@@ -53,11 +54,8 @@ class ResPaths {
|
||||
fs::path mainRoot;
|
||||
std::vector<PathsRoot> roots;
|
||||
public:
|
||||
ResPaths(
|
||||
fs::path mainRoot,
|
||||
std::vector<PathsRoot> roots
|
||||
);
|
||||
|
||||
ResPaths(fs::path mainRoot, std::vector<PathsRoot> roots);
|
||||
|
||||
fs::path find(const std::string& filename) const;
|
||||
std::string findRaw(const std::string& filename) const;
|
||||
std::vector<fs::path> listdir(const std::string& folder) const;
|
||||
@@ -66,4 +64,4 @@ public:
|
||||
const fs::path& getMainRoot() const;
|
||||
};
|
||||
|
||||
#endif // FILES_ENGINE_PATHS_HPP_
|
||||
#endif // FILES_ENGINE_PATHS_HPP_
|
||||
|
||||
+39
-32
@@ -1,24 +1,25 @@
|
||||
#include "files.hpp"
|
||||
|
||||
#include "../coders/commons.hpp"
|
||||
#include "../coders/json.hpp"
|
||||
#include "../coders/toml.hpp"
|
||||
#include "../coders/gzip.hpp"
|
||||
#include "../util/stringutil.hpp"
|
||||
#include "../data/dynamic.hpp"
|
||||
#include <stdint.h>
|
||||
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <stdint.h>
|
||||
#include <stdexcept>
|
||||
|
||||
#include "../coders/commons.hpp"
|
||||
#include "../coders/gzip.hpp"
|
||||
#include "../coders/json.hpp"
|
||||
#include "../coders/toml.hpp"
|
||||
#include "../data/dynamic.hpp"
|
||||
#include "../util/stringutil.hpp"
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
files::rafile::rafile(const fs::path& filename)
|
||||
: file(filename, std::ios::binary | std::ios::ate) {
|
||||
if (!file) {
|
||||
throw std::runtime_error("could not to open file "+filename.string());
|
||||
throw std::runtime_error("could not to open file " + filename.string());
|
||||
}
|
||||
filelength = file.tellg();
|
||||
file.seekg(0);
|
||||
@@ -36,19 +37,21 @@ void files::rafile::read(char* buffer, std::streamsize size) {
|
||||
file.read(buffer, size);
|
||||
}
|
||||
|
||||
bool files::write_bytes(const fs::path& filename, const ubyte* data, size_t size) {
|
||||
bool files::write_bytes(
|
||||
const fs::path& filename, const ubyte* data, size_t size
|
||||
) {
|
||||
std::ofstream output(filename, std::ios::binary);
|
||||
if (!output.is_open())
|
||||
return false;
|
||||
if (!output.is_open()) return false;
|
||||
output.write((const char*)data, size);
|
||||
output.close();
|
||||
return true;
|
||||
}
|
||||
|
||||
uint files::append_bytes(const fs::path& filename, const ubyte* data, size_t size) {
|
||||
uint files::append_bytes(
|
||||
const fs::path& filename, const ubyte* data, size_t size
|
||||
) {
|
||||
std::ofstream output(filename, std::ios::binary | std::ios::app);
|
||||
if (!output.is_open())
|
||||
return 0;
|
||||
if (!output.is_open()) return 0;
|
||||
uint position = output.tellp();
|
||||
output.write((const char*)data, size);
|
||||
output.close();
|
||||
@@ -57,17 +60,17 @@ uint files::append_bytes(const fs::path& filename, const ubyte* data, size_t siz
|
||||
|
||||
bool files::read(const fs::path& filename, char* data, size_t size) {
|
||||
std::ifstream output(filename, std::ios::binary);
|
||||
if (!output.is_open())
|
||||
return false;
|
||||
if (!output.is_open()) return false;
|
||||
output.read(data, size);
|
||||
output.close();
|
||||
return true;
|
||||
}
|
||||
|
||||
std::unique_ptr<ubyte[]> files::read_bytes(const fs::path& filename, size_t& length) {
|
||||
std::unique_ptr<ubyte[]> files::read_bytes(
|
||||
const fs::path& filename, size_t& length
|
||||
) {
|
||||
std::ifstream input(filename, std::ios::binary);
|
||||
if (!input.is_open())
|
||||
return nullptr;
|
||||
if (!input.is_open()) return nullptr;
|
||||
input.seekg(0, std::ios_base::end);
|
||||
length = input.tellg();
|
||||
input.seekg(0, std::ios_base::beg);
|
||||
@@ -80,8 +83,7 @@ std::unique_ptr<ubyte[]> files::read_bytes(const fs::path& filename, size_t& len
|
||||
|
||||
std::vector<ubyte> files::read_bytes(const fs::path& filename) {
|
||||
std::ifstream input(filename, std::ios::binary);
|
||||
if (!input.is_open())
|
||||
return {};
|
||||
if (!input.is_open()) return {};
|
||||
input.seekg(0, std::ios_base::end);
|
||||
size_t length = input.tellg();
|
||||
input.seekg(0, std::ios_base::beg);
|
||||
@@ -95,10 +97,11 @@ std::vector<ubyte> files::read_bytes(const fs::path& filename) {
|
||||
|
||||
std::string files::read_string(const fs::path& filename) {
|
||||
size_t size;
|
||||
std::unique_ptr<ubyte[]> bytes (read_bytes(filename, size));
|
||||
std::unique_ptr<ubyte[]> bytes(read_bytes(filename, size));
|
||||
if (bytes == nullptr) {
|
||||
throw std::runtime_error("could not to load file '"+
|
||||
filename.string()+"'");
|
||||
throw std::runtime_error(
|
||||
"could not to load file '" + filename.string() + "'"
|
||||
);
|
||||
}
|
||||
return std::string((const char*)bytes.get(), size);
|
||||
}
|
||||
@@ -112,11 +115,15 @@ bool files::write_string(const fs::path& filename, const std::string content) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool files::write_json(const fs::path& filename, const dynamic::Map* obj, bool nice) {
|
||||
bool files::write_json(
|
||||
const fs::path& filename, const dynamic::Map* obj, bool nice
|
||||
) {
|
||||
return files::write_string(filename, json::stringify(obj, nice, " "));
|
||||
}
|
||||
|
||||
bool files::write_binary_json(const fs::path& filename, const dynamic::Map* obj, bool compression) {
|
||||
bool files::write_binary_json(
|
||||
const fs::path& filename, const dynamic::Map* obj, bool compression
|
||||
) {
|
||||
auto bytes = json::to_binary(obj, compression);
|
||||
return files::write_bytes(filename, bytes.data(), bytes.size());
|
||||
}
|
||||
@@ -128,7 +135,7 @@ std::shared_ptr<dynamic::Map> files::read_json(const fs::path& filename) {
|
||||
|
||||
std::shared_ptr<dynamic::Map> files::read_binary_json(const fs::path& file) {
|
||||
size_t size;
|
||||
std::unique_ptr<ubyte[]> bytes (files::read_bytes(file, size));
|
||||
std::unique_ptr<ubyte[]> bytes(files::read_bytes(file, size));
|
||||
return json::from_binary(bytes.get(), size);
|
||||
}
|
||||
|
||||
@@ -139,16 +146,16 @@ std::shared_ptr<dynamic::Map> files::read_toml(const fs::path& file) {
|
||||
std::vector<std::string> files::read_list(const fs::path& filename) {
|
||||
std::ifstream file(filename);
|
||||
if (!file) {
|
||||
throw std::runtime_error("could not to open file "+filename.u8string());
|
||||
throw std::runtime_error(
|
||||
"could not to open file " + filename.u8string()
|
||||
);
|
||||
}
|
||||
std::vector<std::string> lines;
|
||||
std::string line;
|
||||
while (std::getline(file, line)) {
|
||||
util::trim(line);
|
||||
if (line.length() == 0)
|
||||
continue;
|
||||
if (line[0] == '#')
|
||||
continue;
|
||||
if (line.length() == 0) continue;
|
||||
if (line[0] == '#') continue;
|
||||
lines.push_back(line);
|
||||
}
|
||||
return lines;
|
||||
|
||||
+11
-7
@@ -1,11 +1,12 @@
|
||||
#ifndef FILES_FILES_HPP_
|
||||
#define FILES_FILES_HPP_
|
||||
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include <fstream>
|
||||
#include <filesystem>
|
||||
|
||||
#include "../typedefs.hpp"
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
@@ -43,16 +44,19 @@ namespace files {
|
||||
bool write_string(const fs::path& filename, const std::string content);
|
||||
|
||||
/// @brief Write dynamic data to the JSON file
|
||||
/// @param nice if true, human readable format will be used, otherwise minimal
|
||||
bool write_json(const fs::path& filename, const dynamic::Map* obj, bool nice=true);
|
||||
/// @param nice if true, human readable format will be used, otherwise
|
||||
/// minimal
|
||||
bool write_json(
|
||||
const fs::path& filename, const dynamic::Map* obj, bool nice = true
|
||||
);
|
||||
|
||||
/// @brief Write dynamic data to the binary JSON file
|
||||
/// (see src/coders/binary_json_spec.md)
|
||||
/// @param compressed use gzip compression
|
||||
bool write_binary_json(
|
||||
const fs::path& filename,
|
||||
const dynamic::Map* obj,
|
||||
bool compressed=false
|
||||
const dynamic::Map* obj,
|
||||
bool compressed = false
|
||||
);
|
||||
|
||||
bool read(const fs::path&, char* data, size_t size);
|
||||
|
||||
+24
-19
@@ -1,15 +1,15 @@
|
||||
#include "settings_io.hpp"
|
||||
|
||||
#include "../window/Events.hpp"
|
||||
#include "../window/input.hpp"
|
||||
#include "../coders/toml.hpp"
|
||||
#include "../coders/json.hpp"
|
||||
#include "../debug/Logger.hpp"
|
||||
#include "../settings.hpp"
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include "../coders/json.hpp"
|
||||
#include "../coders/toml.hpp"
|
||||
#include "../debug/Logger.hpp"
|
||||
#include "../settings.hpp"
|
||||
#include "../window/Events.hpp"
|
||||
#include "../window/input.hpp"
|
||||
|
||||
static debug::Logger logger("settings_io");
|
||||
|
||||
struct SectionsBuilder {
|
||||
@@ -19,16 +19,17 @@ struct SectionsBuilder {
|
||||
SectionsBuilder(
|
||||
std::unordered_map<std::string, Setting*>& map,
|
||||
std::vector<Section>& sections
|
||||
) : map(map), sections(sections) {
|
||||
)
|
||||
: map(map), sections(sections) {
|
||||
}
|
||||
|
||||
void section(std::string name) {
|
||||
sections.push_back(Section {std::move(name), {}});
|
||||
}
|
||||
|
||||
void add(const std::string& name, Setting* setting, bool writeable=true) {
|
||||
Section& section = sections.at(sections.size()-1);
|
||||
map[section.name+"."+name] = setting;
|
||||
void add(const std::string& name, Setting* setting, bool writeable = true) {
|
||||
Section& section = sections.at(sections.size() - 1);
|
||||
map[section.name + "." + name] = setting;
|
||||
section.keys.push_back(name);
|
||||
}
|
||||
};
|
||||
@@ -82,7 +83,7 @@ SettingsHandler::SettingsHandler(EngineSettings& settings) {
|
||||
dynamic::Value SettingsHandler::getValue(const std::string& name) const {
|
||||
auto found = map.find(name);
|
||||
if (found == map.end()) {
|
||||
throw std::runtime_error("setting '"+name+"' does not exist");
|
||||
throw std::runtime_error("setting '" + name + "' does not exist");
|
||||
}
|
||||
auto setting = found->second;
|
||||
if (auto number = dynamic_cast<NumberSetting*>(setting)) {
|
||||
@@ -94,14 +95,14 @@ dynamic::Value SettingsHandler::getValue(const std::string& name) const {
|
||||
} else if (auto string = dynamic_cast<StringSetting*>(setting)) {
|
||||
return string->get();
|
||||
} else {
|
||||
throw std::runtime_error("type is not implemented for '"+name+"'");
|
||||
throw std::runtime_error("type is not implemented for '" + name + "'");
|
||||
}
|
||||
}
|
||||
|
||||
std::string SettingsHandler::toString(const std::string& name) const {
|
||||
auto found = map.find(name);
|
||||
if (found == map.end()) {
|
||||
throw std::runtime_error("setting '"+name+"' does not exist");
|
||||
throw std::runtime_error("setting '" + name + "' does not exist");
|
||||
}
|
||||
auto setting = found->second;
|
||||
return setting->toString();
|
||||
@@ -110,7 +111,7 @@ std::string SettingsHandler::toString(const std::string& name) const {
|
||||
Setting* SettingsHandler::getSetting(const std::string& name) const {
|
||||
auto found = map.find(name);
|
||||
if (found == map.end()) {
|
||||
throw std::runtime_error("setting '"+name+"' does not exist");
|
||||
throw std::runtime_error("setting '" + name + "' does not exist");
|
||||
}
|
||||
return found->second;
|
||||
}
|
||||
@@ -119,7 +120,7 @@ bool SettingsHandler::has(const std::string& name) const {
|
||||
return map.find(name) != map.end();
|
||||
}
|
||||
|
||||
template<class T>
|
||||
template <class T>
|
||||
static void set_numeric_value(T* setting, const dynamic::Value& value) {
|
||||
if (auto num = std::get_if<integer_t>(&value)) {
|
||||
setting->set(*num);
|
||||
@@ -132,10 +133,12 @@ static void set_numeric_value(T* setting, const dynamic::Value& value) {
|
||||
}
|
||||
}
|
||||
|
||||
void SettingsHandler::setValue(const std::string& name, const dynamic::Value& value) {
|
||||
void SettingsHandler::setValue(
|
||||
const std::string& name, const dynamic::Value& value
|
||||
) {
|
||||
auto found = map.find(name);
|
||||
if (found == map.end()) {
|
||||
throw std::runtime_error("setting '"+name+"' does not exist");
|
||||
throw std::runtime_error("setting '" + name + "' does not exist");
|
||||
}
|
||||
auto setting = found->second;
|
||||
if (auto number = dynamic_cast<NumberSetting*>(setting)) {
|
||||
@@ -157,7 +160,9 @@ void SettingsHandler::setValue(const std::string& name, const dynamic::Value& va
|
||||
throw std::runtime_error("not implemented for type");
|
||||
}
|
||||
} else {
|
||||
throw std::runtime_error("type is not implement - setting '"+name+"'");
|
||||
throw std::runtime_error(
|
||||
"type is not implement - setting '" + name + "'"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
#ifndef FILES_SETTINGS_IO_HPP_
|
||||
#define FILES_SETTINGS_IO_HPP_
|
||||
|
||||
#include "../data/dynamic.hpp"
|
||||
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "../data/dynamic.hpp"
|
||||
|
||||
class Setting;
|
||||
struct EngineSettings;
|
||||
@@ -31,4 +31,4 @@ public:
|
||||
std::vector<Section>& getSections();
|
||||
};
|
||||
|
||||
#endif // FILES_SETTINGS_IO_HPP_
|
||||
#endif // FILES_SETTINGS_IO_HPP_
|
||||
|
||||
Reference in New Issue
Block a user